Hey friends, I hope this is okay to share. I love the 3DS, and I love podcasts, but in searching for podcasts on the 3DS, I found pretty much nothing, so I decided to create one:
https://www.3dscast.com
3DSCast is an irregular, solo podcast in...
Indeed! RIght now I am adding more features to my cutscene system, there's a lot of things I didn't account for but it's going smoothly!
Finishing up the Toriel movement on the save point room and also updated the first puzzle map, the one with...
Finished some basic animations for Toriel in four directions (just Left Right Up and Down)
Slightly updated my cutscene system to be able to check for certain actors... And it works! Toriel can move around and walk and all that 🥹🥹🥹
I am so...
Yikes :wtf:
Welp good thing it doesn't affect me
Actually I've come for a quick status update haha
Been slowly getting back to working on this, and I managed to get a working early prototype of the cutscene system I will be using throughout...
Hey everyone, sorry for the lack of communication. Life stuff yknow :sad:
I am pseudo back now, will start working on this again as soon as I can
1780852092
Oh I forgot! Yes the localization system is a bit more robust now and we actually have a...
Hello everybody. :)
In the past few months, I've been slowly working on getting mashers' GridLauncher menu to work with Luma3DS and modern libctru versions, mostly just for fun and because I really like what GridLauncher originally provided. I...
You only need to replace the "mhr_dlc.sav" and "mhr_dlc_bk.sav" files; you won't lose your saves progress. Btw, the files shared by ShinyDarkray47 work with both the US and EU versions, but only if the game is in english. For other lenguages...