Yep, not so good from my tests. The thread stack is quite limite and will lead you in tons of random errors and race problems you won't be able to easily debug. Keep in mind that Update and Coroutines are more than enough for multiple object...
No, the SDK (installed through Nintendo Developer Interface) + compiler is Windows exclusive. You would need to install Windows 10/11 through VM Ware or Parallel.
Nope, there’s no way to know it. At least from Unity itself.
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Back in 2017 you needed to fill the Nintendo developer form and asked them to be an official dev. They would give you access to everything. Now you need to use unihacker to...
I don’t understand what plugins you exactly want on VS as they are not related to unity nor 3ds. But yes, VS2022 works just fine for Unity 5. If you want Intellisense, you need the regular Unity Tools for VS that are installed either through...
- I use Visual Studio 2022 (only because it's faster than VS2026). Unity 5.6.6 is from 2018, we had VS2019 back then with VSInstaller that updates the dependencies and the workflow didn't change much tbh. No need to even try to install VS2015.
-...
I use 5.6.6f2 offline, yep. No issues at all. I don't launch the project through hub but the regular exe, tho. You just need to activate it once and that's it.
I just have a 192x64 banner + 48x48 icon with regular texture settings (stated in RVL SDK docs). You have checked my game's assembly, so you know I don't do anything special:
public void SaveBannerData()
{
#if UNITY_WII
NVSystem...
As I mentioned, I used 3.5.6f4. UGUI was implemented in Unity 4.6. Those were my own ported implementation. You could have just asked instead of decompiling my game lol
You need to modify the banner through romhacking tools like u8mii or similar. As some tools are missing from the playback engine, you won't get the RVL SDK to automatically create the opening.bnr file.
Imo, it was a lost opportunity to make the Switch bright a little more. For half price or less is not that bad, considering it is a game keycard (and only if you don't own other version already or want to purchase it anyway).
I was pretty hyped with NX2 version. I own it on PC and the Deck and Rog Ally run it awefully if you don't use lowest settings + 40-50% dynamic res (or apply Lossless Scaling + FSR). The Switch version runs better but looks exactly the same as...