The shift to HD was odd times. A sub-class of "HD ready" sets weren't actual televisions (they contained no TV tuner or coaxial connector to even plug in an antenna).
The AV out is the easy part. PS1, PS2, and PS3 support the same RGB cables. (even in NTSC markets where it saw little use)
Except I haven't kept up on what adapter is recommended today.
I have to hope accurate is a priority. Unsightly as it might be, the severe jaggies are inseparable from recreating the experience of playing games on 3DS hardware.
3DS has numerous advantages. Circle pad pro (analog control), wider top screen, much larger storage (try to imagine how many Pokemon boxes you could have, if it used the SD slot for a save file 32GB+)
Well, making excuses for piracy is worse than piracy. I don't want sob stories about this company's bad business practices, or that game has become too expensive because scalpers
Say what you will about DRM, yeah. Since when has a console without at least token "security" been widely liked and successful?
In the early generations, before lockout mechanisms, there was still the logistics of manufacturing physical bootlegs.
Pirates will be pirates. Bashing consoles for difficulties running unauthorized software on a device with modifications that weren't tested by the manufacturer.
I don't understand the negativity either.
For the strength of its library, Switch 1 is plagued by performance issues. If Switch 2 offers respite, that's gotta be worthwhile no?
Precarious, this is. Supporting a mere fraction of PC games will vastly boost the library.
But a console that runs arbitrary code is an open invitation for pirates...