Version 1.1.0 has released https://github.com/PalindromicBreadLoaf/Docklight/releases/tag/1.1.0
No new switch-specific features this time around, just keeping compatibility with upstream.
Requires a new bk.o2r file created on desktop before...
Hi everyone!
I'm back with another Nintendo Switch homebrew port. :)
This time it's Golden Balloon NX, a native Nintendo Switch port of Golden Balloon, which is a source port of Diddy Kong Racing based on the community decompilation.
Unlike an...
SpaghettiKart 1.0.0 is now working on Switch. The next release will bring back switch support, but for now you can use the compiled binary attached on this pull request: https://github.com/HarbourMasters/SpaghettiKart/pull/705
Dolphin — Nintendo Switch
A native Nintendo Switch port of the standalone Dolphin emulator, featuring an all-in-one SDL
launcher with cover artwork, per-game settings, controller configuration, save and NAND tools,
RetroAchievements, and a...
Here are some game tests I played on my Switch, which hasn't been overclocked, so some games will work even without overclocking the system.
On my system, LSFG-VK frame generation is generally enabled; however, some games like Lost in Blue don't...
Anyone know why they completely abandoned all their Switch ports? It was like the one exciting port they were doing. Don't get me wrong, PC is amazing, but Switch was the winner for me.