Yup. The thing is an upgrade with a downgrade. 60fps + ai upscaling an AA+shapended image. They didn't even bother capping to the native res, dynamic resolution is still active. Switch 2 is not powerful enough for it I guess.
I dont think theres anything that controls the motion blur in the .ini or anyother setting. I dont think modders manage to remove in Wii U version either.
Yeah, Xenoblade 2 is the only Xenoblade game where you can do something like this, by emulator anyways, and the most control of the graphic with the .ini file. The other games, you can only do less with the .ini file, XC3's being the most useless.
for a moment I forgot how to install this on my switch, had to use the "profile.zip" or the "0100E95004039001\romfs\monolib\shader\lib_nx.ini" setup. The other one doesnt work no more, how long has it been like this?