Recent content by Jeptioak

  1. J

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    Is is possibe to have different settings per game? For example, if I wanted to boot one game with nds-bootstrap and another with YSMenu, would that be possible without changing the settings every time?
  2. J

    Hacking Games not working on YSMenu

    AP patch didn't work, nor did Twilightmenu++. I had a hunch that it wouldn't, as Spectre's Call uses an infinite puzzle loop as an AP method. My problem were the random but frequent crashes.
  3. J

    Hacking Games not working on YSMenu

    Sorry for the delay! The SHA-1 checksum hashes are the same as the one in the no-intro database. I checked both El profesor Layton y la llamada del espectro and Inazuma Eleven.
  4. J

    Hacking Games not working on YSMenu

    Thank you! I'll post when I get the results.
  5. J

    Hacking Games not working on YSMenu

    May I ask, how do I do that? Also, they worked on R4Menu, I don't see why they wouldn't work on YSMenu.
  6. J

    Hacking Games not working on YSMenu

    Yes, I used that YSMenu. Honestly, I'm assuming that it was a lack of beta-testing since the games are the Spanish version. However, the first three Professor Layton games run fine, two of which are the Spanish version.
  7. J

    Hacking Games not working on YSMenu

    I am using YSMenu on an R4i Gold PRO 2020, which is the yellow one. I am using this on a hacked New Nintendo 2DS XL on the latest firmware. I was trying to play the Spanish version of Professor Layton and the Spectre's Call, but when I use YSMenu to load it, it either... (A) ...gets stuck on a...
  8. J

    Hacking How to change YSMenu font?

    I am using YSMenu on an R4i Gold PRO 2020, which is the yellow one. I am using this on a DS Lite with firmware v5. I would like to change the font to the one used by the DS BIOS. I have downloaded a .ttf file off the internet. I renamed it to "system.fon" and moved it to the "TTMenu" folder...
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