It will be. For testing. Then release. I did this for everyone.
Personally, I'm obsessed with lightguns. Not just for the Wii, for all consoles and especially on a PC through emulation. You could say that I am some sort of PC emulation...
You have Silent Scope working as a lightgun game?? Because it normally is a stick game in every other port except the actual arcade game. It might also be worth to look into adding NAOMI/atomiswave support one day since there are a lot more...
Yes, I do.
Though I am just recently showing it - I have been working for a long time on the WiiAim Project and have learned from each section of the project then apply it to the next one. If you check my YouTube channel you will see several...
Hey, thanks for reaching out, and sorry for the confusion. WiiAim is my broader project to expand the Wii’s playable lightgun library, with consistent pistol and shotgun controls and as little setup as possible across different emulators. “WiiAim...
Steel Gunner 1 & 2 are very playable with mame-wii. You must map Wii Remote buttons to all service menu buttons in the MAME menu. There is a specific sequence to enter the calibration but once you get it - those games are pretty awesome. I've had...
I will eventually have this fully packaged with functional plugins with specific paths to the correct .dol to launch the specific lightgun games. Some of these games require a standalone core, like T2. Right now I am working on Sega System 32...
For anyone who sees this thread, this is no longer true: FBA2012, MAME Wii, MAME2003+ all have a couple of light gun games that they can play. I am still working through all of them, but try Zombie Raid on FBA2012 or Lethal Enforcers on MAME Wii...
Hello.
This is my video. It is actually from 2024 but recently made public. I am working on many improvements to light gun performance including cores that are pre-set for lightguns.
I have recompiled Wiistation 3.2 and removed the...
A new build in some hours. I tested and re-tested some games on the list. Updated main post.
20260811B changelog:
- Fixed game data saving to System RAM.
- Some fixes to CHD loading.
- Some FMV codecs that didn't play before started showing some...
Newest Z-GX build posted! The release is ready to be extracted to the root of your SD/USB.
The only thing I haven't updated in the compatibility list is the fps estimates, which would be valid for all builds pre-20260811. You will notice a speed...