With console touch on, the power, pause and cart slot on the console image works, but some people found it irritating if they touched the power button during play ;)
The left-most column is controlled by the game, the tile map on SMS is only 256...
I saw the new 'console touch' function in the settings.
but i don't get the 'on/off interaction with the console graphics' statement.
And regarding the 8-pixel column on the left in most games,
I suppose there's nothing we can do about it ...
Save states and builder supports zip-files. multi boot file is no longer compressed so it should work everywhere.
https://github.com/FluBBaOfWard/NGPGBA/releases/tag/v0.6.0
Just a small update.
Fixed sound button behaviour on HW.
Ported from devkitARM to BlocksDS, smaller binary.
https://github.com/FluBBaOfWard/NitroSwan/releases/tag/v0.7.7
So another release to make it easier to use. States only work on mono yet.
Added a HTML builder.
Added saving/loading of config/NVRAM/States.
Fixed exit from emulator.
https://github.com/FluBBaOfWard/SwanGBA/releases/tag/v0.7.7
Better Suzy timing and smother zoom.
Added a HTML builder.
Added flicker to zoom.
Added Power On/Off to menu.
Fixed sprite type 2 (Boundary Shadow).
Fixed sprite HSizOff loading.
Fixed math register handling.
Fixed Sprite Done Acknowledge.
Fixed...
New version with better Suzy timing, FPS in emulator and actual game fps might be higher or lower but it should be more accurate.
Added smooth zoom.
Added IPS patch functionality.
Added Power On/Off to menu.
Fixed sprite type 2 (Boundary...
So this is a remake of S8DS that was birthed from SMSAdvance, sharing lots of code now.
Biggest differences between S8GBA & SMSAdvance is some mullti-boot functions are missing, but it now also supports Coleco Vision.
It also comes with a html...
After too long time I've finally fixed playing samples, plus some other stuff.
Added sound sample support.
Added IPS patch functionality.
Added saving of Region/Machine.
Fixed mixing of YM2413 + PSG.
Optimised the SN76496 chip.
Optimised the...
https://github.com/wavemotion-dave/SpeccySE
Version 2.0 - 24-July-2026 by wavemotion-dave
Interrupt handling improved. Gandalf DX now runs. Genesis - Dawn of a New Day now runs.
Improved ULA timing - more of the Nirvana+ games look correct...
Not a full release ... but some nice daily improvements.
Version 1.9b - 22-July-2026 by wavemotion-dave
Max tape size is now 800K - mainly for some of the massive compilation tapes.
Gandalf DX now runs!
Added new 'Autoload Search' option -...
Thanks to AI like Gemini and Claude Opus, a person like me who doesn't know anything about coding can add more mappers to PocketNES. Take a look: https://github.com/GamingFanboy365/pocketnes
Edit: now also working on a spinoff titled PocketVT...