I must say, NR rendering looks very nice on Metroid Prime HD. It's very subtle, but it cleans up the Aliasing very nicely and the light refractions and shadows on the floors are nice as well. The performance on the latest bundles of DLSS5 NR...
Another comparison. This time with Resident Evil 5. The game is generally over bright, but the DLSS cleans the edges really well and the NR changes many of the shadows to include the extremely bright environment. This is using the "NR Natural"...
These screenshots in XC3 shows how DLSS + NR changes light reflections and shadows on the floors.
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Xenoblade Chronicles X. Shows the added reflections and shadows on the floor. Again, the DLSS cleans up edges quite nicely.
Mainly because I like comparisons, but Crisis Core character faces and DLSS with NR. Cleans up edges and added details in the face and added shadows. This is using the "NR Cinematic" preset.
Looks like DLSS NR works in switch emulation. Some games look better with it than others, but in general, if a game is meant to look more realistic, it works great. For cartooney games, it's hit or miss.
Emulator: Eden
Render Backend: Vulcan...