Sad Virus Darkland is free on Steam via Gleam.io giveaway.
1784636484
itch.io:
https://jimmydave.itch.io/fastwait-release
https://gamerbiga.itch.io/resilience
https://artegious.itch.io/t-r-a-i-n...
# Cemu-nx — Nintendo Switch
An unofficial homebrew port of the Cemu (Wii U) emulator to Nintendo Switch, with an all-in-one SDL launcher, cover-art library, per-game settings, graphics packs, controller remapping.
## Features
- **Cover art** —...
So I know how "the internet" feels about vibe coding so I don't really care to hear how bad it is to use AI to code. But essentially, I was thinking, as I was adding Robopon Sun/Star to my iisu homepage, "I wish I could translate the Moon and...
IMO at the very least you and AI figured out to modify the game. You are using AI for something actually useful. I use AI for making android ports/wrappers to Switch.
Big day today:
I got the first sphere of the first level moving!
It bounces around happily, just like the classic Pang balls...
BUT here's the twist:
When you hit it, it does NOT split into two. No twin spheres, no extra chaos.
Instead, it has a...
New project update!
Buster just got a brand‑new way to celebrate his victories.
In the original Street Fighter II, the iconic intro screen — the crowd gathering, the punch, the giant logo — appeared only once and was never seen again during...
Buster has loaded the powers of six World Warriors into his harpoon gun.
Following the map recovered from the destroyed cyborg, he now travels across the classic Street Fighter II stages — each one corrupted by Bison’s energy spheres.
From Tokyo...
SNES - Pang X Street Fighter II
Buster, the hero of Pang, has to destroy the energy spheres left behind by M. Bison in every classic stage from Street Fighter II.
Along the way, he finds a cyborg wrecked in a fight with Ryu. From the remains...
mobipeg
Download at github.com/quatric/mobipeg/releases/latest/
mobipeg is a fork of FFmpeg with added support for encoding and decoding Nintendo MobiClip video formats. It uses a modified version of x264 for encoding and bundles a GUI tool for...
mobiclip v1.1 released
New format and codec support: Added encoders and decoders for VX (Actimagine/MobiclipDS video), RVID (Rocket Video), KWZ (Flipnote Studio 3D), PPM Flipnote, and THP (GameCube/Wii video). VX includes full CAVLC video...
ReSharp3DS is an experimental project that runs C# code on the Nintendo 3DS using nanoCLR / nanoFramework.
The project uses a C++ 3DS homebrew application to load C# assemblies compiled as .pe files, then executes them through nanoCLR.
The goal...