Recent content by Djesteur

  1. Djesteur

    Homebrew NTR communication with TCP socket

    Very interesting ! I think I will use it instead of NTR, if I understood correctly it will no longer be developed + it's a big mess for add code. The Luma plugin allow us to use ctru lib, no ? What I need for start it, just allow plugin loader in Rosalina ?
  2. Djesteur

    Homebrew [Help] Create a 2nd process with libctru

    I don't understand how to create a new process that it a copy of the current process with ctru. I have to use svcOpenProcess + svrRun ? If yes: - Use CUR_PROCESS_HANDLE + svcGetProcessId is a good way for getting current process id ? - For the svcRun function, a StartupInfo is asked...
  3. Djesteur

    Homebrew NTR communication with TCP socket

    Yes exactly, but I have no idea of how to use/how to create an ntr plugin. I can not found documentations about it, and the helloworld example on the 44670 github is just code without explanation, + it crash for me when I load (use BootNTR is te right thing to do ?)
  4. Djesteur

    Homebrew NTR communication with TCP socket

    Finally, I'm not really sure of what I need for what I'm doing. There is an other way to communicate with the system with a Tcp socket for read/write RAM in game ? It's possible with just a plugin ?
  5. Djesteur

    Homebrew NTR communication with TCP socket

    I'm currently working on my own RAM editor software that work on PC and connect to the 3ds , like tcp Gecko. I'm using the ntr file modified by @Nanquitas to start a connection, but I have no idea of which type of information I have to send/receive for read/write value, send cheats, ... There is...