Recent content by Deastrumquodvicis

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    Homebrew Question Trouble Decrypting NSP/XCI

    Hm, okay. I'll have to figure out how to update them on my terrible internet, but I can give it a go.
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    Homebrew Question Trouble Decrypting NSP/XCI

    I've been using a keys that I lockpicked myself (admittedly a few months ago, but I have terrible internet and haven't updated anything at all). Is that likely the issue? It was working for a previous game, but then just sort of...stopped.
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    Homebrew Question Trouble Decrypting NSP/XCI

    I don’t have a physical version of this game (for Switch, anyway), and I tried using XCI Explorer to pull the keys to no avail.
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    Homebrew Question Trouble Decrypting NSP/XCI

    I have an XCI which I've converted to an NSP, and I'm trying to decrypt and dump for use in Toolbox to extract models, textures, etc. Unfortunately, Hactool is currently force-closing the second it opens up (even after playing with compatibility modes, updates, admin privileges, etc), and other...
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    Tutorial Decrypt XCI to RomFS and ExeFS for Atmosphere/FSRedirect/Backup Loading/Ryujinx/Yuzu in 1 click

    The only things in my xciDecrypted folders are a .cert and a .tik. I haven't been getting hactool to open up at all, not even when I drag-and-drop, so I'm not sure what's going on with my process.
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    ROM Hack SPICA only exporting unanimated Pokémon

    When I try to export it at the exact frame I need (which is a pain in itself), it exports the pokemon's default state.. Blender sees the armature, but I can't import the animation on its own. I even tried exporting as a BCH to reopen it in Ohana, and I got "an error has occurred" with no...
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    Tutorial How to easy extract game files from NSP & XCI

    I'm trying to run hactool.exe but it immediately closes after opening it, not even enough time to see what the command prompt window says.
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    Tutorial Export your Pokémon animated models from Nintendo Switch to Unity Engine

    What a shame, I’m gonna have to find a UM/US rom now. A pity, as I was hoping to get some gigantamax and Galarian forms posed in something other than the static pose.
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    Tutorial Export your Pokémon animated models from Nintendo Switch to Unity Engine

    Are US/ UM better than OR/AS for that, or is there no difference? (I ask because I only have the carts and no roms so I’d have to download one.) I presume you can use the tutorial linked to attach the SwSh animations to a 3DS model without it being too confusing.
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    Homebrew RELEASE Gamecard Installer NX: A way to install your gamecards directly to your switch!

    I've never heard of DBI before, I'll check it out, thanks. I'm not sure what that means at the moment, but I dumped keys myself. I'm very new to Atmosphere and Hekate.
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    Tutorial Export your Pokémon animated models from Nintendo Switch to Unity Engine

    Under the gfpak > quick access, I only see Fragment Shaders, Vertex Shaders, and Other, no Model directory, for any pokémon. Shield, if that makes a difference. EDIT: Never mind, you need to look under Pokémon, not GPokémon. EDIT 2: My poor Bulbasaur. I don't have 3DS Max, only Blender...
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    Homebrew RELEASE Gamecard Installer NX: A way to install your gamecards directly to your switch!

    Dumping carts and installing results in the system telling me the files are corrupt.
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    Tutorial How to easy extract game files from NSP & XCI

    Okay, so I extracted the NSP and wound up with a fair few files, I'm just not sure what to do next. "Drag to the command line" doesn't really tell me anything--when I use just a plain old CPrompt for the NCA it tells me it wants to open with a program and gives me that dialogue option, but when...
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    ROM Hack NHSE Internal Beach Error?

    So I'm trying to create a small archipelago in NHSE, and I've got the map looking pretty okay. However, there's quite a serious couple of issues--firstly, the area near the delta of a river is all kinds of glitchy and I can see through the floor where the water is supposed to fade to a rapids...
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    ROM Hack NHSE terrain edit question

    I used the acre-edit thing, but now my internal beaches look like this. I have no idea what’s causing it, but it’s making my game lag.