Recent content by da_rula

  1. da_rula

    Tutorial [HOW-TO] Have a homemade Streetpass Relay

    Just a thought i just had: Do you guys think Nintendo is able to stop this streetpassing madness? I dunno, for example blacklisting specifc MACs etc. It's hard to believe that we can go on with this for a longer period of time...
  2. da_rula

    Tutorial [HOW-TO] Have a homemade Streetpass Relay

    That was the one ;)
  3. da_rula

    Tutorial [HOW-TO] Have a homemade Streetpass Relay

    Haha, that Mii on the far right (with that "yarn hat"), i got him too, yesterday. :) Maybe, someone of the ppl here at gbatemp got my Mii? Yesterday it was a red one with a capt. Falcon hat, named wynk I got the whole thing working with the windows7 solution, finaly. I tested it with 10...
  4. da_rula

    Tutorial [HOW-TO] Have a homemade Streetpass Relay

    I know, i didnt. I edited the other stuff (like mentioned in the tutorial) for example /etc/dnsmasq.conf
  5. da_rula

    Tutorial [HOW-TO] Have a homemade Streetpass Relay

    Yep, home_zone, with the variables $2 and $3 for "zone" and "world".
  6. da_rula

    Tutorial [HOW-TO] Have a homemade Streetpass Relay

    Hi there, i have a quick question about the "Ubuntu way of doing this". I did all setup stuff mention on page one. Downloaded and updated the programs, created the files, downloaded the bunny script, filled in the correct values of the scripts etc. etc. But now for my question: is there an...
  7. da_rula

    Wii #2323 - Dragon's Lair Trilogy (USA)

    A very nice bonus "candy": In Dragons Lair II you can chose to switch to the "Directors Cut" Mode on startup. This means that the very last level (the one, where you get to, after collecting all the treasures in the normal levels) is a bit different. I was very surprised to see this version of...
  8. da_rula

    Wii #2323 - Dragon's Lair Trilogy (USA)

    You hold your Wii remote sideways, like an NES controller. The "2" button acts as the fire button.
  9. da_rula

    Wii #2323 - Dragon's Lair Trilogy (USA)

    I played all 3 games on that disc. Unfortunately Space Ace is ported badly. The game is full of false cinema placements. Sometimes a level is cut off in the middle, sometimes a level appears twice in a row (the second one mirrored), sometimes it mixes up (meaning that a level cuts off after 80%...
  10. da_rula

    Wii #2323 - Dragon's Lair Trilogy (USA)

    This seems to be a very very good port, one of the best ports ever released! Watch this guy testing the game:
  11. da_rula

    Wii #2252 - Keito no Kirby (Japan)

    EPIC Yarn!
  12. da_rula

    DS #4965: Color Cross (USA)

    It is EXACTLY like picross. The only difference is, that you have more layers in your puzzle. 4 Colors in a puzzle? Yep, 4 layers. So you switch between the color layers and get a different scheme of numbers on top and left. That's all. Quite addicting, like the normal picross.
  13. da_rula

    DS #4965: Color Cross (USA)

    It means, the game comes in 3 languages
  14. da_rula

    DS #4900: Jam with the Band (Europe)

    No Acekard 2 (/ AKAIO) fix so far? :/
  15. da_rula

    Wii #XXXX - Super Mario Galaxy 2 (USA)

    I played it for a short time (collected 4 stars) on my PAL Wii with custom 4.0 firmware. Starting the game through the channel doesn't work, but with geckoOS (and forced NTSC & English) it runs fine. Now my only question is: Is there a 100% proven way, to convert my NTSC savegame to work with...
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