Recent content by cod4r

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    Kony 2012. *Please Watch*

    Raising awareness professionally costs money. Organizations have to appeal to people's interests in order to push aside their apathy and get them to pay attention. We have positive emotions and negative emotions and allocate those feelings to different things. A lot of people have this view of...
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    Kony 2012. *Please Watch*

    I'm glad you posted this here and I logged in just to leave this comment. For anyone who doesn't want to watch it because of the length: congratulations, your priorities are in order! Your homework, video games, relationships, and financial issues are much more important than an informational...
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    Homebrew Super Smash Bros Rumble v0.8

    You're confusing yourself. Libraries =/= Language. Now the core differences between the two games are that Rumble is coded in C with the PAlib library while Clash is coded in C++ with libnds.
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    Homebrew Super Smash Bro's Rumble Demo 0.8

    Pretty sure it's the other way around, check the timestamp.
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    Homebrew Super Smash Bros. Clash!

    Don't think that. Clash is far from dead, as Tsunii said, there is development going on under the wraps. Also, Rumble is going to have another release soon and it will be far more advanced than its previous release. You can check out Rumble's progress on their blog at ssbrumble.info...
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    Super Smash Bros Rumble v0.7 (Demo)

    No, I'm simply stating that the developer can choose other actions to take if given a C&D, such as working on it in private and releasing it secretly. Regardless, I have not heard of a SSB homebrew given a C&D yet.
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    Super Smash Bros Rumble v0.7 (Demo)

    Please link me to an SSB homebrew that has been C&D'd before. Besides, it is entirely up to the developer whether to comply or not.
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    Homebrew Guess Who? Homebrew game?

    Any competent coder would be able to do what you currently have in about an hour and not lie about their project.
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    Homebrew Best DS homebrew coding library?

    Check http://palib-dev.com/wiki/doku.php for setting it up.
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    Homebrew Best DS homebrew coding library?

    If you're looking for something easier, you can use PAlib. It's based of the devkitpro toolchain with a bunch of functions already made for you, and of course it works with C and C++. http://palib-dev.com/ However, if you find PAlib too hard, *shock*, you're doomed, unless you resort to DSGM. :/
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    Homebrew Guess Who? Homebrew game?

    I could code a Guess Who? game as well as a connect four (super easy) game. Would it be against a cpu or another person though? Skullcollector, you say you can make anything, even Super Smash Bros, so why haven't you finished your Zelda game?
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    Homebrew Zelda Game DS (WIP)

    I sincerely hope you mean theoretically because I don't want to be forced to join a cult.
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    Super Smash Bros Rumble v0.7 (Demo)

    I have yet to see any SSB clone really get C&D'd. Besides you're looking at it wrong, we just need more attention in the homebrew community, not globally. Sure, Rumble hasn't reached its potential yet but what we want attention for is to get spriters for the game, not to overhype the game itself.
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    Super Smash Bros Rumble v0.7 (Demo)

    Yes, we're releasing it as a public demo to get some attention, we have over 60 characters to do and very few spriters. Our focus is to provide a game with quality control, and in order to do that, we need some spriters to get the characters in the same style. As you can see, the sprite styles...
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    Homebrew SSB Rumble Demo 0.7

    Dude, I can not help but laugh at this post. It's incredibly hard to stop laughing. I've seen your threads and 'games', they are amateurish. Not to mention you can not code in PAlib, but only DSGM, which is um..how do I put it in a nice way...not really programming.
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