Hi I am having a bit of trouble updating my iphone 4 4.3.3 to ios 5.
I keeping running into errors originally I was getting 1934 so I changed my host files but that didn't fix, so I downloaded Tiny Umbrella and ran the tss server and that put a stop to that error.
Now I am getting error code...
This is the first time I have had any problems with an acekard. I have a 2i that works in my 3ds and dsl but I cant get it to work on my dsi xl. I update to the lastest firmware on both the dsi and acekard but the probelm keeps repeating. The problem I am have is its booting games to a white...
I have the modified eboot and edited the sfo but when I try to play the game it sends me back to the xmb.
I am using a psjailbreak i am not sure if their payload is supported for this game
Has any one got this game running using a psjailberak?
I still have an old wirless b router which is giving issues. I am looking at the two following routers which do you think is better and why?
LINKSYS WRT160N ULTRA RANGEPLUS WIRELESS-N WIFI ROUTER or Netgear WNR1000 RangeMax 150 Wireless N Router 802.11n
thanks in advance
I wanted to buy some stuff from ck3 but shipping was over 20 bucks.
I was looking at buying some Xlayer 8x Dual Layer DVD+R DL (25 Pack) and Infiniti 360 8x White Full-Face Printable Dual Layer DVD+R DL (25 Pack)
So I was wondering if there are any US seller anyone knows of were shipping is...
I want to update my iphone 3g 3.1.3 to ios 4 and then jailbreak it again but I don't want to lose my apps from rock and cydia along with my setting repo and more is there a way to back this stuff then restore?
though what the poster at http://harmful.cat-v.org/software/java said is true about Java, it isn't so much about C++, C# while preferring C over it. I doubt he'd write a network stack in linux, port a SQL server in C and a mail client if it was a senior C/C++ paid job. You don't even need to care about pointers in C++ if you don't use them and instead use the OOP classes, such as an object reference, which is safer because it guarantees object heritage (Inheritance) which eliminates the need of a garbage collector. Typical use case of this is to use push/pop operators over a vector array, where you don't even need malloc. (it's used internally, yes, but by going the inheritance way you let the C++ to handle it for you)