In the process of creating a colorization patch for #tinytoon (Montana's movie madness) on #gameboycolor, I'll create a trailer within the next few months. I need a voice for Montana Max (maybe a girl with a raspy voice?) If you're interested in...
No, the character's portrait would appear. Which is one more difficulty I had to overcome, and the reason why the portraits go back to black (I dynamically change the palettes at the results) 😉
New video of my #tinytoon colorization patch for #gameboycolor released!This one shows how I used Hblank to display more palettes than the GBC theorically can. While some compromises had to be made, that "TV show" atmosphere actually goes well...
SO thrilled I could use Hblank to change palettes n°1 and n°2, so they could be updated in a single refresh. This gave me more combinations, although compromises still had to be made, and Fifi (whose face was overlapping several tiles) had to be...
Thanks, I didn't realize modmii was an option.
Anyway, I was able to convert the pre-existing PAL code to NTSC.
Resident Evil 4 (GameCube)
(PAL) Disable Deflicker Screen Filter [Ralf]
0409722C 48000040
(US) Disable Deflicker Screen Filter...
Too much overlay for Buster led Elmyra's face to be erased. Can you spot the little trick I used to correct that? Also, not to be disrespectful to original artists, but her face was a bit messy, and her leg a bit too chunky, so I took the liberty...
Good news. After years of going through the game files, learning and debugging, I have finally been able to solve the last two remaining issues of this project.
Both the subtitle syncing issue, and the cutscene model issue, have both been...
Yes, these sprites are very large and detailed. If you were to use them ingame, there would be shimmering everywhere.
I actually had used more overlays at first (beeper should be red and orange), but that would make calamity's tail disappear...
A smal artistic change I allowed myself to do here was to add shadows to Beeper & Calamity, so they'd look like they're chasing in front of the movie screen. Sprites were complex, and I had to restrain myself because they'd be sharing a screen...
Hello! If you want to use WBFS format, the easiest way is to select your patched iso on Wii Backup Manager, then "transfer" it to WBFS.
It will also split files that go beyond the 4Gb limit automatically.
Please find a screenshot below.
Yours truly.
Really, haven't I spoiled you enough already? Went back to work today, so here's a little preview of the theater intro scene in #tinytoon DX 2 for #gameboycolor, before I come back with more!
How foolish of me to have thought Hblank would give me enough cycles to change palettes on the fly... Anyway, I've managed to save two palettes for portraits, so this result shouldn't change so much when my colorization patch for #tinytoon 2 is...