Thank you! I've been enjoying it. It's better than I remembered.
Are there any plans or current methods for mod support?
(Oh and BTW I'm having the same crash in Triple Trouble as everybody else, so looking forward to a fix there too)
Yes it should be, I couldn't try though since I don't have a dreamcast :/
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I already did a Advance 1 Decomp port but most of the collisions are broken as far as I can see (decomp is not that far on development right now) that's why I...
Thank you so much for all of your Sonic ports, they are fantastic! I always wanted to try Sonic R on my Switch but the retroarch core for Saturn ran terribly, so this is a great opportunity
Since you mentioned updating this and Sonic Triple...
I tried running it at 60 fps, but the results weren't great; the game's code was designed for 30 fps, so it breaks a few things, though I might take another look at it later. I'll also be releasing an update for Sonic Triple Trouble soon :)...
Hi everyone!
I've ported Sonic R to the Nintendo Switch! :)
This is a native Switch port based on jnmartin84's open-source Sonic R reimplementation, which recreates the 1998 PC version of the game in portable C.
The game is running natively...
I can try to add support for other versions with updates, but unfortunately, it might still not work if the versions are very incompatible :/ Version 1.4.0a is currently the latest version available on Google Play; you can purchase it from there...
Sonic Runners Adventure - Nintendo Switch Port
Hi everyone!
I'm back with another Sonic Android port for the Nintendo Switch. :)
This time it's Sonic Runners Adventure, the Gameloft mobile game originally released for Android and iOS.
This...
Awesome, appreciate the effort!
I noticed a few issues on my end though.
- The game does not seem to save, even after multiple balloons.
- Also ingame graphics settings are locked and have to be edited via the mdkr64.ini. I set FOV to 80 and a...
Gave it a go and i can also say that the game does not save at all. i also cannot mess with the settings in game. other then that the game was running fine.
Hi everyone!
I'm back with another Nintendo Switch homebrew port. :)
This time it's Golden Balloon NX, a native Nintendo Switch port of Golden Balloon, which is a source port of Diddy Kong Racing based on the community decompilation.
Unlike an...
How Many Dudes? – Nintendo Switch Port
An Android ARM64 / GameMaker wrapper running natively on Horizon OS
Hello everyone!
I’m back with another Android wrapper project for the Nintendo Switch. After working on ports such as Sonic Triple...