I dont think trimming would work since the button injector is probably mixed with the nunchuk remappings too.
Currently, nunchuk and classic controller assemblies work sort of like "Is there a nunchuk connected? Branch to nunchuk remappings. Is...
I've updated the Fluidity code to also add GameCube controller support. Missing the right stick functionality, but ill get back to it eventually.
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The main person of this thread (Vague Rant) sadly stopped making hacks a while back...
I definitely am not that advanced as they were, so probably not but i want to enhance some of their codes.
Some of the games ive checked are:
Kirby's Epic Yarn: Got partially through (also adding nunchuk support) but currently postponed. (want...
Havent forgotten about Paper mario yet. I got nunchuk support partially working but I just need to fix up the buttons and look into button toggled pointer controls.
Twilight princess ill probably atleast send some of the work i did. So it doesnt...
I sadly don’t own the European versions so it wouldn’t happen from me.
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Mario Strikers has a code in this thread (check the first page’s list), but as for the rest, sadly not
Ill probably eventually get bored again of making codes, but i might aswell post some while i have temporary interest.
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I plan next to enhance the Paper Mario code, and if i cant figure out how to toggle the pointer, ill atleast try...
Merged both classic controller and nunchuk support into one code.
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Fluidity was an amazing game! More like wetroid!
Classic Controller, Nunchuk, and GameCube Controller Support (USA) (Vague Rant, UnclePunch, crediar, awesome)...
Kirby's Return to Dream Land was an amazing 4 player co-op game!
Ive been tinkering around with this game for a while, and FINALLY got the nunchuk working.
Classic Controller, Nunchuk, and GameCube Controller Support (USA) [UnclePunch, Vague...
You realise it’s only vibe coding if you just let the AI run wild and have no idea what it’s doing right? I’d wager the majority of software development companies are using AI to some extent at this point.
AI can make some interesting things if...
Update: Progress is going pretty good with it. Left stick works as the D Pad, but it currently doesn’t work in menus for some reason. Only during gameplay as Mario / the other characters it works
My next plan tomorrow (it’s like 11:49 for me...
I know i said i probably wouldnt make any more codes, but...
I think i still have some Super Paper Mario code that has tilting support, but not shake support. Whenever i get to looking for that, ill see if I can fix it up / post it here since...
@StefanPeshicc @JorgeV There are a few tutorials scattered throughout these pages of this thread.
I’ve moved on myself from making hacks though. My skills are rusty now since last time
(I’m not the main creator anyways of them. I just made...
Credit goes to StickyMangoRice for the logo.
Dekopon is a port of Azahar to the Nintendo Switch.
The current release is version 2.2.1.
Performance is very title dependent, and will be improved with time, but many games can be played fullspeed...
Glad to report the new plugin used for this guide, Dual U is now officially out of beta!
V1.0 has released which adds more performance options like the gamepads receiving every second frame.
Changes since last time:
- Motion Controls (either...