That's a Pokémon XD: Gale of Darkness clip. What are you talking about?
That said, BOTH Colosseum and XD are wonderful games that really need more recognition than they get. They're so much more entertaining than Game Freak's home-console...
I don't know if I'd like this; it's just way too yellow for my liking, and I've grown to prefer numpads.
It looks cool, if you're into Cyberpunk, but maybe if they had toned down the yellow?
The name "caffeine" directly comes from "coffee" - a German identified the compound in "Kaffee", so he named it "Kaffein".
So yes, coffee is typically caffeinated. There is decaf, or decaffeinated, though.
And since everything has inflated HP numbers, especially bosses, fights take much longer to finish and are thus much more frustrating, especially with them hitting so much harder and far more frequently as well. Heck, being stun-locked by attacks...
Due to this, the "best" way to heal mid-combat is the inconsistent Chakra (heals up to 40% of remaining damage - so the closer you get to full HP, the less it heals you), or Pray, which consumes 2 ATB bars (and thus can't be spammed). Cure spells...
Tell me about it; because items are wholly disabled, and benches no longer restore MP, magic of any kind cannot be spammed in Hard - if you run out, you have to wait for it to slowly regen, instead of just using an Ether. The disabled-items...
That seems very lazily made, first off because just plainly increasing enemy health isn't at all a good method of making a higher difficulty, and second, no items seems incredibly odd because iirc in final fantasy games your only options are...
Saying that, when work did get a bit much last year, I did get small mochas on two occasions, in order to stay awake. Even then, I found them disgusting; 'small' was all I could stomach. Yuck.
I was hoping the sweet choc could hide the bitter...
Just now: special edition Captain Underpants books in a store. Golden covers, to mimic chocolate bars, and special character cards within.
I don't know why this came up, when I haven't read CU in ages, but...weird. That's all I can say. Now I...
Easy and Normal are perfectly fine, and the game as a whole is fantastic, but...Hard really could've been dialled back some, IMO. Not the fun kind of "challenge", like boss fights in Easy/Normal.
In my case, I'm currently playing FF7 Remake, and Hard mode...ugh. Horrible - enemies are not only damage sponges, but deal a crapton of damage, and consumable items are disabled (no using Potions, Ethers, or Phoenix Downs), and benches no longer...
It sounds like I'm the same way regarding challenge - a game built around "challenge" isn't a game I tend to enjoy, not without infinite-health cheats to remove the frustration and wasted time.
I would never enjoy playing a game just for the sake of it being a challenge, I genuinely love how Elden Ring's combat feels and the game is so open and you can get so many great items early that it pretty much eliminates the whole "Unfair" feeling