Hacking config.txt for Ultimate USB Loader

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This is a rewrite of the config.txt for the Ultimate USB Loader, with a bit more depth and better explanation of things. More for the noobs. I may have missed something, feel free to let me know.

I added the color codes, name of colors may not be perfect, let me know what you think they should be, explanation of parental controls with examples, all of this can be copied and saved and used as config.txt. The config_readme that comes with loader can be used as your config.txt, it is not just a read me, you simply edit the lines that do not start with #, those are your settings, as explained below. Copy and paste this into notepad, use this as your config.txt to make it easier to configure things to your liking! Place this in the same folder as your boot.dol file and titles.txt file. Please let me know what I missed, what I need to add, and I hope this helps some of you that have been confused!

These are set for the new background, with the images now on the right side.

This is for the Full Screen loader
<img src="http://i44.tinypic.com/6hnknk.png" border="0" class="linked-image" />

<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Full Screen :<!--colorc--></span><!--/colorc-->
# *****USB Loader Ultimate V7 Configuration Settings*****
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimate2
#
# Protection Mode = [0] 1 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 0
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 40,71,340,290
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 446,109
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = [0] 1
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 0
#
# ENJOY

This is for the Full Screen loader (Child Proof)
<img src="http://img50.imageshack.us/img50/3204/ptk.png" border="0" class="linked-image" />

<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Full Screen (Child Proof) :<!--colorc--></span><!--/colorc-->
# *****USB Loader Ultimate V7 Configuration Settings*****
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimate2
#
# Protection Mode = 0 [1] 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 1
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 262,32,340,290
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 27,105
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = [0] 1
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 0
#
# ENJOY

This is for the Widescreen Loader
<img src="http://f.imagehost.org/0057/bg_9.png" border="0" class="linked-image" />

<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Widescreen :<!--colorc--></span><!--/colorc-->
# *****USB Loader Ultimate V7 Configuration Settings*****
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimatew
#
# Protection Mode = [0] 1 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 0
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 40,98,350,285
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 482,135
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = 0 [1]
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 1
#
# ENJOY
 
at the time of posting, this one got lost fast, so im just bumpin this again

its a bit more noob proof
 
Heres my config file.

images_path=SD:/usb-loader/covers/
console_color=15,0
widescreen = 1
simple = 0


Now my question is what background image will it use? Or do i have to set it to use one in the config file.
Also what side will images be on?

Im just wondering.I cant test my current config until later tonight.
 
thats the config for widescreen, and your images should be on the right side, but you need to use different coordinates than what I have posted there. Check wiishizzas thread for the actual coordinates for widescreen. This is for full screen with the new background found on first page in thread of wiishizzas.

your image will be whatever you have it set as for bg.png

so rename bg,png to whatever you choose, and just update your config.txt file

backgrounds will go in your covers folder
 
Code:
#ÂÂdownloadinstall = [0] 1
#ÂÂÂÂ0 => Download cover art automatically when you install game
#ÂÂÂÂ1 => Don't download cover art when you install game
downloadinstall = 0

should be:
Code:
#ÂÂdownloadinstall = [0] 1
#ÂÂÂÂ1 => Download cover art automatically when you install game
#ÂÂÂÂ0 => Don't download cover art when you install game
downloadinstall = 0
 
yeah, i was wonderin about that one, just saw hungyips post

added

Code:
#ÂÂdownloadinstall = [0] 1
#ÂÂÂÂ0 => Don't download cover art when you install game
#ÂÂÂÂ1 => Download cover art automatically when you install game


What should the default be for font color and background?
 
from the source it's:
Code:
int CONSOLE_FG_COLOR = 15;
int CONSOLE_BG_COLOR = 0;

so it should look like this:
Code:
#ÂÂconsole_color=15,0
#ÂÂ console_color=x,y
#ÂÂ change color of console where titles are displayed (look at http://img6.imageshack.us/img6/720/colorchart.png for color numbers)
#ÂÂ x = foreground (text)
#ÂÂ y = background
 
ptk.png


layout = ultimate2
simple = 1
console_coords=260,42,340,290
covers_coords=27,105
console_color=0,15 # black, white
entry_lines = 16

Here's my fav cover for child mode. clean and simple.

--
edit... tweaked the co-ordinates slighly so it doesn't sit so high. also added entry lines so it shows 16 instead of 12 lines.
 
i am very new to the USB Loader stuff.

where to i put the config.txt file? on the root of the SD?

what does the title.txt do and where do i put that? the one i have already has 3 titles in it but i haven't used it yet.

do i have to add titles manually into the title.txt or will that happen automatically when i install games?

also when you choose to download covers, where are they downloaded from? are the images widescreen?
 
CheatingSoi said:
What am I doing wrong? This is what happens when I boot up my USB Loader.

img1239921385815.jpg


you are using the loader with images on the left, the config that i have listed for widescreen is for images on the right side.
 
what does the title.txt do and where do i put that? the one i have already has 3 titles in it but i haven't used it yet.

do i have to add titles manually into the title.txt or will that happen automatically when i install games?
 
I Love This Full Screen USB loader (Child Proof) Save the kids from killin my Wii
i think it the best one i have see Nics Job
grog.gif
and Ultimate USB Loader is tops ok
bow.gif

I Can backup my Games on to a harddrive
biggrin.gif
 
ALLSPARK said:
I Love This Full Screen USB loader (Child Proof) Save the kids from killin my Wii
i think it the best one i have see Nics Job
grog.gif
and Ultimate USB Loader is tops ok
bow.gif

I Can backup my Games on to a harddrive
biggrin.gif

good to hear mate, thats what its here for, enjoy it!

@priapism, you can find a complete titles.txt on this site, and you would just put the config.txt and titles.txt in the same folder as the dol file. the titles.txt is pretty much complete, but any new games from now on, you would probably have to add them yourself, which isnt hard to do.

enjoy mates, ill keep adding more to this when i get some time. 7.1 is out, with a bit different configurations (for widescreen)
 

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