This is a rewrite of the config.txt for the Ultimate USB Loader, with a bit more depth and better explanation of things. More for the noobs. I may have missed something, feel free to let me know.
I added the color codes, name of colors may not be perfect, let me know what you think they should be, explanation of parental controls with examples, all of this can be copied and saved and used as config.txt. The config_readme that comes with loader can be used as your config.txt, it is not just a read me, you simply edit the lines that do not start with #, those are your settings, as explained below. Copy and paste this into notepad, use this as your config.txt to make it easier to configure things to your liking! Place this in the same folder as your boot.dol file and titles.txt file. Please let me know what I missed, what I need to add, and I hope this helps some of you that have been confused!
These are set for the new background, with the images now on the right side.
This is for the Full Screen loader
<img src="http://i44.tinypic.com/6hnknk.png" border="0" class="linked-image" />
<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Full Screen :<!--colorc--></span><!--/colorc-->
This is for the Full Screen loader (Child Proof)
<img src="http://img50.imageshack.us/img50/3204/ptk.png" border="0" class="linked-image" />
<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Full Screen (Child Proof) :<!--colorc--></span><!--/colorc-->
This is for the Widescreen Loader
<img src="http://f.imagehost.org/0057/bg_9.png" border="0" class="linked-image" />
<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Widescreen :<!--colorc--></span><!--/colorc-->
I added the color codes, name of colors may not be perfect, let me know what you think they should be, explanation of parental controls with examples, all of this can be copied and saved and used as config.txt. The config_readme that comes with loader can be used as your config.txt, it is not just a read me, you simply edit the lines that do not start with #, those are your settings, as explained below. Copy and paste this into notepad, use this as your config.txt to make it easier to configure things to your liking! Place this in the same folder as your boot.dol file and titles.txt file. Please let me know what I missed, what I need to add, and I hope this helps some of you that have been confused!
These are set for the new background, with the images now on the right side.
This is for the Full Screen loader
<img src="http://i44.tinypic.com/6hnknk.png" border="0" class="linked-image" />
<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Full Screen :<!--colorc--></span><!--/colorc-->
# *****USB Loader Ultimate V7 Configuration Settings*****
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimate2
#
# Protection Mode = [0] 1 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 0
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 40,71,340,290
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 446,109
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = [0] 1
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 0
#
# ENJOY
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimate2
#
# Protection Mode = [0] 1 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 0
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 40,71,340,290
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 446,109
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = [0] 1
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 0
#
# ENJOY
This is for the Full Screen loader (Child Proof)
<img src="http://img50.imageshack.us/img50/3204/ptk.png" border="0" class="linked-image" />
<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Full Screen (Child Proof) :<!--colorc--></span><!--/colorc-->
# *****USB Loader Ultimate V7 Configuration Settings*****
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimate2
#
# Protection Mode = 0 [1] 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 1
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 262,32,340,290
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 27,105
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = [0] 1
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 0
#
# ENJOY
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimate2
#
# Protection Mode = 0 [1] 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 1
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 262,32,340,290
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 27,105
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = [0] 1
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 0
#
# ENJOY
This is for the Widescreen Loader
<img src="http://f.imagehost.org/0057/bg_9.png" border="0" class="linked-image" />
<!--coloro:#006400--><span style="color:#006400"><!--/coloro-->USB Loader Ultimate V7 Configuration Settings for Widescreen :<!--colorc--></span><!--/colorc-->
# *****USB Loader Ultimate V7 Configuration Settings*****
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimatew
#
# Protection Mode = [0] 1 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 0
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 40,98,350,285
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 482,135
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = 0 [1]
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 1
#
# ENJOY
#
#
#
# All lines starting with # are comments
# Any lines not starting with # are used for your loaders settings
# Default values are in [ ]
#
#
# images_path = [SD:/images/]
# Path must be SD:/dirname/ (with a trailing slash at the end)
images_path=SD:/images/
#
# Full Screen Background = image_name.png
# The name of your background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
background = bg.png
#
# Widescreen Background = image_name.png
# The name of your widescreen background image, in PNG format, located in your images path (see above option)
# If not specified, a default template will be used.
wbackground = wbg.png
#
# Game Covers = 0 [1]
# 0 => No cover / boxart displayed
# 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
covers = 1
#
# Download = [0] 1
# 0 => Missing covers are not downloaded
# 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
# (Network is only set up once for every session, until you run the loader again)
# ***NOTE: No action can be performed while images are downloading***
download = 1
#
# Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
# original => 6 lines of games per page
# original2 => 6 lines of games per page (widescreen)
# small => 9 lines of games per page (same background as original)
# medium => 17 lines of games / page
# large => 21 lines of games / page (nixx)
# large2 => 21 lines of games / page (usptactical)
# ultimate1 => 12 lines of games / page (WiiShizza)
# ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
# ultimatew => 12 lines of games / page widescreen mode
# (ultimatew is the default when user set widescreen = 1)
layout = ultimatew
#
# Protection Mode = [0] 1 2
# 0 => Normal mode : All controls working
# 1 => Child mode : All controls except the ability to install and remove game
# 2 => Teen mode : All controls except the ability to remove game
simple = 0
#
# HOME Button = [reboot] exit
# reboot => Pressing HOME button in the loader will reboot the Wii
# exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
# (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
home = reboot
#
# console_coords=x,y,width,height
# Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
#
console_coords = 40,98,350,285
#
# covers_coords=x,y
# Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
#
covers_coords = 482,135
#
# console_color=x,y
# x = foreground (text)
# y = background
# Change color of console where titles are displayed (First number is text color, second number is background color)
#
# Color Code - View colors at: <a href="http://img6.imageshack.us/img6/720/colorchart.png" target="_blank">http://img6.imageshack.us/img6/720/colorchart.png</a>
#
# 0 = Black
# 1 = Dark Red
# 2 = Dark Green
# 3 = Dark Yellow
# 4 = Dark Blue
# 5 = Dark Purple
# 6 = Light Blue
# 7 = Gray
# 8 = Light Gray
# 9 = Red
# 10 = Green
# 11 = Yellow
# 12 = Blue
# 13 = Purple
# 14 = Teal
# 15 = White
#
# Example: 4,15 (Blue font on White background)
#
console_color = 0,15
#
# entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
#
entry_lines = 12
#
# max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
#
max_characters = 37
#
# savesettings = [0] 1
# 0 => Settings for each game are not auto-saved to the SD card during game boot
# 1 => Settings for each game are auto-saved to the SD card during game boot
savesettings = 0
#
# video = [game] system patch
# game => Use the games default video mode
# system => Use the system default video mode
# patch => Force video mode (Play NTSC on PAL, visa versa, in color)
video = game
#
# ocarina = [0] 1
# 0 => Ocarina cheat system not enabled by default
# 1 => Ocarina cheat system enabled by default
ocarina = 0
#
# language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
# language => The language to use in-game, instead of game default. Language needs to be present on ISO.
language = console
#
# parentalcontrol = [0] 1 2 3
# 0 => Turn off parental control
# 1 => Only allow games with 0 to show up (in titles.txt)
# 2 => Only allow games with 0 or 1 to show up (in titles.txt)
# 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
# Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
# If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
# Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
# If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
parentalcontrol = 0
#
# downloadinstall = [0] 1
# 0 => Don't download cover art when you install game
# 1 => Download cover art automatically when you install game
downloadinstall = 0
#
# hidesettingmenu = [0] 1
# 0 => Allow access to the settings menu by pressing B
# 1 => Hide the settings menu
hidesettingmenu = 0
#
# widescreen = 0 [1]
# 0 => No widescreen
# 1 => Widescreen
# WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
# Toggling between widescreen and full screen would cause loss in image quality.
widescreen = 1
#
# ENJOY











