the first premise should be running every game first and foremost.for me it is the most important of any wii emulator that runs at its original resolution (240p in this case of ps1). The problem is that the ps1 has different video modes, even interlaced instead of progressive when the game had a very large graphic load and the machine could not manage it in progressive mode. that together with some higher resolution still images makes setting each video mode in each situation one thing...impossible?...but i agree with you ps1 on wii should go to 240p like wiisx silver's Super Sonic. games on a crt with a 240p rgb cable look and play amazing. should be the first premise of the emulator. what makes the wii different from other emulation systems is its ATI graphics and being able to play games at their original resolution on a CRT tv. otherwise it doesn't make much sense
Seriously how many people still use wii emulators on a crt? im guessing a tiny amount of people, most crt folk this days use original hardware. also the OP already replied on github that he is focusing his energy in compatibility first so i appreciate if you guys dont start harassing him with features you guys want like some people did to niuus
https://github.com/xjsxjs197/WiiSXRX_2022/issues/9
He already anwsered so please dont harass devs working on wii scene.