Sonic Colours won't boot with USB Loader GX

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fazectgp_yt

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I can't boot Sonic Colours. Right before the intro is about to play it crashes. Do I need d2 v8 final?
Active CIOS: 202, 222, 223, 224, 236, 245, 246, 247, 248, 249, 250, 250, 251
Stub CIOS: 254
Current IOS: 58 v6176
 
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Hi I got my info. Any advice?
 

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Syscheck looks good, though you're using beta52: Colours doesn't like usb port1, check your drive is in usb port2, it's one of the very few games that won't run otherwise.

Failing that, could be a bad dump, also you're trying Sonic Colours (so PAL, rather than NTSC 'Colors') - have you set the region to one of the pal variants in usbloadergx?
 
Last edited by mightymuffy,
Syscheck looks good, though you're using beta52: Colours doesn't like usb port1, check your drive is in usb port2, it's one of the very few games that won't run otherwise.

Failing that, could be a bad dump, also you're trying Sonic Colours (so PAL, rather than NTSC 'Colors') - have you set the region to one of the pal variants in usbloadergx?
It says here https://wiki.gbatemp.net/wiki/USB_Game_Compatibility_Table#S that it works with GX v2.3 & d2x-v8 should I change to this? and what will become of my other games too?
 
Did you get it working?

Your SysCheck is very similar to my setup other than you are PAL and you are using PAL Sonic Colours (i am NTSC using NTSC Sonic Colors).
-------------

Loader Settings:

System Default
Off
Off
Off
Off
Auto
System Default
Console Default
Off
Off
Off
IOS 249
IOS 249
Off
Auto
USB Loader GX
Off
Full
None
Off
Off
Main Dol
-------------

Game Load:

Use Global (All Settings)
 
Last edited by RunningSnakes,
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here it works no problem
the difference from your sysCheck
I have the cIOS 250 on base 57
cIOS 249 on base 56
Sonic Colours [SNCP8P] = 3,67gb
 
Last edited by matto21,
There must be a region difference for this game. Using NTSC with cIOS 249 [base 57] Sonic Colors works correctly without issues.
 

Well I tried with the new ios and this is my result
 

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