Wasn't the paywalled demo patcher real? I saw some screenshots the other day, but didn't pay much attention.
second this too.Please Rune Factory 5 - 60 fps ( EU/US )
Yes please. It feels so sluggish without it.Please Rune Factory 5 - 60 fps ( EU/US )
@backdagger @Arrrchitects @AlphaSixNine @DEMONDICE
Rune Factory 5
TID: 01002F7013224800
[60 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000001
[30 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000002
[60 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000001
[30 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000002
Ptr surprisingly stayed consistent in the day 1 patch.
I've only gotten into the first intro sequence to make these and you'll definitely need to play with overclocking for consistent frame-rate.
Even high OC in charging-handheld had a few stutters, you may want to test around with higher clocks in docked mode.
can't get this to work on yuzu.@backdagger @Arrrchitects @AlphaSixNine @DEMONDICE
Rune Factory 5
TID: 01002F7013224800
[60 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000001
[30 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000002
[60 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000001
[30 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000002
Ptr surprisingly stayed consistent in the day 1 patch.
I've only gotten into the first intro sequence to make these and you'll definitely need to play with overclocking for consistent frame-rate.
Even high OC in charging-handheld had a few stutters, you may want to test around with higher clocks in docked mode.
@backdagger @Arrrchitects @AlphaSixNine @DEMONDICE
Rune Factory 5
TID: 01002F7013224800
[60 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000001
[30 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000002
[60 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000001
[30 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000002
Ptr surprisingly stayed consistent in the day 1 patch.
I've only gotten into the first intro sequence to make these and you'll definitely need to play with overclocking for consistent frame-rate.
Even high OC in charging-handheld had a few stutters, you may want to test around with higher clocks in docked mode.
So after making the files for the cheats to work (as for some reason my games aren't automatically making folders in 'contents') it is 60 fps but as soon as I leave my room to head to the request board there's about 30 to 40ish treasure chests sitting right along the building full of a shit ton of tomato seeds and orange juice. I only opened about 5 before coming to post here so I dunno what else could be strange. This is on 1.0.1. I'll continue to test it out and see what I find but it is definitely smoother.@backdagger @Arrrchitects @AlphaSixNine @DEMONDICE
Rune Factory 5
TID: 01002F7013224800
[60 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000001
[30 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000002
[60 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000001
[30 FPS]
580F0000 06074888
780F0000 00000F14
640F0000 00000000 00000002
Ptr surprisingly stayed consistent in the day 1 patch.
I've only gotten into the first intro sequence to make these and you'll definitely need to play with overclocking for consistent frame-rate.
Even high OC in charging-handheld had a few stutters, you may want to test around with higher clocks in docked mode.
Are these even able to work with Yuzu? No problem with Ryujinx, but Yuzu doesn't seem to like it. Would be nice not having to unlock the framerate each time.can't get this to work on yuzu.
anyone has any idea why?
https://gamebanana.com/mods/366554Kirby the forgotten land 60fps please.
could you made for the switch."Kirby and the Forgotten Land"
`ps,120fps
①,yuzu->Shortcut key:Ctrl+U
②,ryujinx->Turn off VSync
TID:01004D300C5AE000
BID:D9BA7DB72FFAFECD
1st method,
[60fps v1.0.0]
011B0000 07A69934 0000003C
[120fps v1.0.0]
011B0000 07A69934 00000078
2nd method,
Game 30fps search value 2, menu 60fps search value 1,It's easy to get one or two results.
But I haven't EdiZon-SE and can't make offset-cheats-codes like the following:
580F0000 XXXXXXXX
780F0000 00000F14
640F0000 00000000 00000002
Array Keywords:
FF FF BF 7F 44 55 00 00 00 00 00 00 40 86 0C 00 00 00 00 00 E0 5F 1C FB 65 00 00 00 E0 0F 29 FB 65 00 00 00 48 8A A4 08 00 00 00 00 A8 84 50 EC
It seems to work on Nintendo Switch, but when the game cannot keep 60 FPS, it drops down back to 30.not working man.
If this is true and double buffer doesn't exist on yuzu, then I think I know what is the issue.It seems to work on Nintendo Switch, but when the game cannot keep 60 FPS, it drops down back to 30.
For example without this mod in the first area (the beach), the game is 30 FPS. With this mod the game is 60 FPS in the same place. However, when you move forward it dips to 30 FPS during the forest entry and briefly goes back to 60 FPS afterwards (but if you start to inhale the enemies, it goes to 30 FPS). When you come to the "city", it pretty much stays 30 FPS.
I tried this in handheld mode with docked OC settings. Unfortunately this means that the Switch is not powerful enough to run the game in 60 FPS as it is, which means that someone would need to make a mod where the graphic settings are lowered (for example lower resolution).
Cute guy,I'm really sorry.I can't help you.could you made for the switch.