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They said it will allow you to launch payloads. But Atmosphere might need to be updated to support the new hardware.I intend to use Atmosphere because it supports sys-modules which allows for overclocking.
I intend to use Atmosphere because it supports sys-modules which allows for overclocking.
I wouldn't say a definite no.
Both SX Core and SX Lite will come with an included SX OS license (as with SX Pro). CFW (custom firmwares) will also be supported.
Not yet, Atmosphere has yet to be updated for the exploit that is being used.
But once that happens, there should be no reason to not being able to use AMS with a modchip.
TX is not preventing you to run whatever you want, so in theory, what I heard is that you can change payloads, but they need to be compiled for Mariko/Lite consoles equipped with SX. And most of them aren't. So the answer would be: not yet. Maybe if devs get their hands on modded consoles and want to make their software work with SX.Can you change the payload the SX Core/Lite injects? I assumed it just came with SX loader installed and you wouldn't be able to change that. I know you can launch third party payloads from the SX Loader's Options section but I just get a black screen when attempting to load fuse or hekate that way.
TX is not preventing you to run whatever you want, so in theory, what I heard is that you can change payloads, but they need to be compiled for Mariko/Lite consoles equipped with SX. And most of them aren't. So the answer would be: not yet. Maybe if devs get their hands on modded consoles and want to make their software work with SX.
Please someone correct me if I'm wrong.