ROM Hack Discussion Fire Emblem: Three Houses General Hacking

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Any help on how to get the best ores like Mythril and Agarthium? I just cant get them and cant edit the amount of Mythril i have with sx os, dont know why. I have 5, search that, sell 1, search 4 and so on but nothing. Also, cant find Agarthium at all and i kill/break the 4 tiles on all the beast i found but nothing. Any help....
 
When i see a save like that, i can only ask myself the question: Why is he even playing the game?
It looks like that he did use every cheat and every possibility of the editor to mess up his savefile.
What is the point in playing a strategy game with every possible value maxed? I really don't get it....

One of the possible reasons why it's crashing, is because he did use the "Have all jobs" cheats and having an InstructExp value higher than the limit (Teacher Rank is calculated from the Exp)
But these are only guesses, i really don't know what is causing it.

You have not figured out what kind of file compression?
 
Hmm, i still cannot open my save file after playing for a while. Looks like the cheats took pity of me for now XD.
 
Does anyone knows where is the dark sigil located? I don't know if it's called like that, in spanish is "sello oscuro" and allows you to turn into a dark mage. Can't find it in the save editor, thanks.

Edit.: Found it is nº 1157.
 
Last edited by Sourenics,
I know it's still pretty early but do you guys have any idea on how a 0% Growth Rate Mod is looking?

Do you think it's possible to make for Three Houses?
I'd love to do a Lunatic/Classic 0% Growth challenge.
It should be especially tough here since you get most of your allies from the start.

:3
 
All these responses about errors in skills and stats and other things make me glad that the only cheats I used are max motivation, max character exp and items not reducing.
I prefer to let characters learn skills naturally thru lectures and weekly school activities. It helps me enjoy the game way more that way.
Im also already at the Timeskip. Havent even touched the save editor as of yet til its complete, tho by then il probably be at NG+ lol
 
@Falo, Almost every Entry file contains at least a few more files.

1 - files count
2 - file ofs
3 - file len

Screenshot_2.png
 
Does anyone have codes for the stat boost items? I want to correct some really unfortunate Level-ups for a character I like
 
So im really interested how the first 2 digits work that decide if someone is dead/ or alive or whatever.
Its at the "character editor" adress (the post from Falo at page 1) + C0. The first 2 digits are the ones in question.

03 is alive in the Team.
2B is a dead teammate.

But what are 00, 23, 43 and 20?

20 is prolly a dead enemy.
My Lystihea has a 43, i dont know why.
 
Any help on how to get the best ores like Mythril and Agarthium? I just cant get them and cant edit the amount of Mythril i have with sx os, dont know why. I have 5, search that, sell 1, search 4 and so on but nothing. Also, cant find Agarthium at all and i kill/break the 4 tiles on all the beast i found but nothing. Any help....

Misc / Gift Items are 1 byte, next update contains a button to max all items.

@Falo, Almost every Entry file contains at least a few more files.

1 - files count
2 - file ofs
3 - file len

The DataUnpacker unpacks both... (MiniArchive.cs)
But i didn't add the decompress code and there is a fixed limit "if(i == 50) break;", because only the first few files are needed for my save editor.

So im really interested how the first 2 digits work that decide if someone is dead/ or alive or whatever.
Its at the "character editor" adress (the post from Falo at page 1) + C0. The first 2 digits are the ones in question.

03 is alive in the Team.
2B is a dead teammate.

But what are 00, 23, 43 and 20?

20 is prolly a dead enemy.
My Lystihea has a 43, i dont know why.
It's a 4 byte flag table, you must look at the bits and not the value.

0x3 = Bit0 & Bit1 set
0x2B = Bit0, Bit1, Bit3, Bit5 set

Bit0 = Is Available (Temporary or Permanent)
Bit1 = Has Joined flag (Permanent)
Bit3 = Is Dead (Permanent)
 
It's a 4 byte flag table, you must look at the bits and not the value.

0x3 = Bit0 & Bit1 set
0x2B = Bit0, Bit1, Bit3, Bit5 set

Bit0 = Is Available (Temporary or Permanent)
Bit1 = Has Joined flag (Permanent)
Bit3 = Is Dead (Permanent)
What do you mean with 4 byte flag table? Im pretty new in this whole hex editing world.
A friend explained it to me.
 
Last edited by pandavova,
The DataUnpacker unpacks both... (MiniArchive.cs)
But i didn't add the decompress code and there is a fixed limit "if(i == 50) break;", because only the first few files are needed for my save editor.

Oh, lol. Really. I did not even notice.

Also, in my tool I implemented a database of formats. If it encounters a similar magic (in hex), or the action is successfully executed, it assigns to the file the format specified in "ext" field.

Screenshot_3.png
Screenshot_4.png

Where in action [1] and [2] are 8 * 0 for readInt32 and 8 * 1 respectively, I.e mini ofs. In this example, I check if the entry is an archive or not. [8 * files count + 4 == first file offset]
 
Last edited by bqio,
Hmm, I wonder..are there any items that increase level, growth rate or anything besides the base stats? Some other games had them, but I'm not sure about FETH. The game is too new and I can't find the info out there. If they do exist, we can easily solve some of these requests using the save editor to add items.
 
@Falo Super thankful for all of your work on the Save Editor! For testing's sake, I noticed a few things about the editor and I'm sure it'll work good during a stable release, and it's worked okay:
- The first time I edited the save file, I was able to do my boost in reg stats, but like the others the skill changes seem to reset in battle.
- I also have not been able to use it today because I think the save file is corrupted by the editor. I keep trying to figure out as to whether it's me pushing values too far (like putting the defense stat for Byleth at 55), but if anyone else had perspective on this, I'd love it.
 
@Falo is it possible you can take a look at the system savefile? Apparently if you look at the lowest part of the savefile there's a way to unlock all of the support conversations. I was able to get in contact with the person who was able to do it but they can't reveal much yet as they have a deal with a YouTuber about not revealing much until after they finish publishing everything. "only advise you to look at the lowest part of the System savefile in an hex editor" This is what the person told me.
 
@Falo is it possible you can take a look at the system savefile? Apparently if you look at the lowest part of the savefile there's a way to unlock all of the support conversations. I was able to get in contact with the person who was able to do it but they can't reveal much yet as they have a deal with a YouTuber about not revealing much until after they finish publishing everything. "only advise you to look at the lowest part of the System savefile in an hex editor" This is what the person told me.

Do you have an empty system save file? I have a few supports unlocked. So I may be able to compare the two files in a hex editor and pinpoint where the values are stored.
 

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