_V0 No Cooldown
$7102 815FC1F0 00000E9C
$7100 00000000 00000080
$7702 00000000 0000FFFF
$000A 00000074 00000000
_V0 Square + DPad Swaps Plants
### Initialize
#Check if 81888000 is blank
$D201 81888000 00000000
#Write normal data to 81888000 (05000100)
$0200 81888000 00010005
##End
#
### Controller Combo
#Check LB is 0
$D003 81888003 00000000
#Check Controller for R+Sq
$C202 00000001 00008020
#Mov single bit left
$5000 81888001 81888002
#Set LB to 1
$0000 81888003 00000001
##End
#
### Controller Combo
#Check LB is 0
$D003 81888003 00000000
#Check Controller for L+Sq
$C202 00000001 00008080
#Mov single bit right
$5000 81888001 81888000
#Set LB to 1
$0000 81888003 00000001
##End
#
#
### Apply Selection
#Check LB is 1
$D007 81888003 00000001
#Check S1 for 0x00
$D006 81888001 00000000
#Apply Set 0 to P.Compression
$7002 815FC1F0 00000E9C
$7200 00000000 00000090
$7702 00000000 00000000
$0008 00000074 00000001
#Set Normal Data to Set 0
$0000 81888000 00000005
$0000 81888002 00000001
##End
### Apply Selection
#Check LB is 1
$D007 81888003 00000001
#Check S1 for 0x00
$D006 81888001 00000001
#Apply Set 0 to P.Compression
$7002 815FC1F0 00000E9C
$7200 00000000 00000090
$7702 00000000 00000008
$0008 00000074 00000001
#Set Normal Data to Set 0
$0000 81888000 00000000
$0000 81888002 00000002
##End
### Apply Selection
#Check LB is 1
$D007 81888003 00000001
#Check S1 for 0x00
$D006 81888001 00000002
#Apply Set 0 to P.Compression
$7002 815FC1F0 00000E9C
$7200 00000000 00000090
$7702 00000000 00000010
$0008 00000074 00000001
#Set Normal Data to Set 0
$0000 81888000 00000001
$0000 81888002 00000003
##End
### Apply Selection
#Check LB is 1
$D007 81888003 00000001
#Check S1 for 0x00
$D006 81888001 00000003
#Apply Set 0 to P.Compression
$7002 815FC1F0 00000E9C
$7200 00000000 00000090
$7702 00000000 00000018
$0008 00000074 00000001
#Set Normal Data to Set 0
$0000 81888000 00000002
$0000 81888002 00000004
##End
### Apply Selection
#Check LB is 1
$D007 81888003 00000001
#Check S1 for 0x00
$D006 81888001 00000004
#Apply Set 0 to P.Compression
$7002 815FC1F0 00000E9C
$7200 00000000 00000090
$7702 00000000 00000020
$0008 00000074 00000001
#Set Normal Data to Set 0
$0000 81888000 00000003
$0000 81888002 00000005
##End
### Apply Selection
#Check LB is 1
$D007 81888003 00000001
#Check S1 for 0x00
$D006 81888001 00000005
#Apply Set 0 to P.Compression
$7002 815FC1F0 00000E9C
$7200 00000000 00000090
$7702 00000000 00000028
$0008 00000074 00000001
#Set Normal Data to Set 0
$0000 81888000 00000004
$0000 81888002 00000000
##End
#
#
### Reset to normal State
#Check LB is 1
$D002 81888003 00000001
#Check Controller for Sq alone
$C201 00000001 00008000
#Set LB to 0
$0000 81888003 00000000
##End
### Reset to normal State
#Check LB is 1
$D002 81888003 00000001
#Check Controller for L alone
$C201 00000001 00000080
#Set LB to 0
$0000 81888003 00000000
##End
### Reset to normal State
#Check LB is 1
$D002 81888003 00000001
#Check Controller for R alone
$C201 00000001 00000020
#Set LB to 0
$0000 81888003 00000000
##End
_V0 Item Select [Coffer] [Note 2]
$D201 815B0000 00000000
$0200 815B0000 00010025
$D006 815B0003 00000000
$C202 00000001 00000201
$5000 815B0001 815B0000
$0000 815B0003 00000001
$C202 00000001 00000101
$5000 815B0001 815B0002
$0000 815B0003 00000001
$D06E 815B0003 00000001
$D003 815B0001 00000000
$4200 84AFA814 00630001
$0040 00000004 00000001
$0200 815B0000 01250001
$D003 815B0001 00000001
$4200 84AFA814 00630041
$0040 00000004 00000001
$0200 815B0000 01000102
$D003 815B0001 00000002
$4200 84AFA814 00630081
$0040 00000004 00000001
$0200 815B0000 01010203
$D003 815B0001 00000003
$4200 84AFA814 006300C1
$0040 00000004 00000001
$0200 815B0000 01020304
$D003 815B0001 00000004
$4200 84AFA814 11930101 # page contains equipment. 1193 used to give full durability
$0040 00000004 00000001
$0200 815B0000 01030405
$D003 815B0001 00000005
$4200 84AFA814 11930141 # page contains equipment. 1193 used to give full durability
$0040 00000004 00000001
$0200 815B0000 01040506
$D003 815B0001 00000006
$4200 84AFA814 00630181
$0040 00000004 00000001
$0200 815B0000 01050607
$D003 815B0001 00000007
$4200 84AFA814 006301C1
$0040 00000004 00000001
$0200 815B0000 01060708
$D003 815B0001 00000008
$4200 84AFA814 00630201
$0040 00000004 00000001
$0200 815B0000 01070809
$D003 815B0001 00000009
$4200 84AFA814 00630241
$0040 00000004 00000001
$0200 815B0000 01080910
$D003 815B0001 00000010
$4200 84AFA814 00630281
$0040 00000004 00000001
$0200 815B0000 01091011
$D003 815B0001 00000011
$4200 84AFA814 006302C1
$0040 00000004 00000001
$0200 815B0000 01101112
$D003 815B0001 00000012
$4200 84AFA814 00630301
$0040 00000004 00000001
$0200 815B0000 01111215 # skips to 15 to avoid pages of blank blocks
$D003 815B0001 00000013 # full of blank blocks
$4200 84AFA814 00630341
$0040 00000004 00000001
$0200 815B0000 01121314
$D003 815B0001 00000014 # full of blank blocks
$4200 84AFA814 00630381
$0040 00000004 00000001
$0200 815B0000 01131415
$D003 815B0001 00000015
$4200 84AFA814 006303C1
$0040 00000004 00000001
$0200 815B0000 01121516 # Skips to 12 to avoid pages of blank blocks
$D003 815B0001 00000016
$4200 84AFA814 00630401
$0040 00000004 00000001
$0200 815B0000 01151617
$D003 815B0001 00000017
$4200 84AFA814 00630441
$0040 00000004 00000001
$0200 815B0000 01161718
$D003 815B0001 00000018
$4200 84AFA814 00630481
$0040 00000004 00000001
$0200 815B0000 01171819
$D003 815B0001 00000019
$4200 84AFA814 006304C1
$0040 00000004 00000001
$0200 815B0000 01181920
$D003 815B0001 00000020
$4200 84AFA814 00630501
$0040 00000004 00000001
$0200 815B0000 01192021
$D003 815B0001 00000021
$4200 84AFA814 00630541
$0040 00000004 00000001
$0200 815B0000 01202122
$D003 815B0001 00000022
$4200 84AFA814 00630581
$0040 00000004 00000001
$0200 815B0000 01212223
$D003 815B0001 00000023
$4200 84AFA814 006305C1
$0040 00000004 00000001
$0200 815B0000 01222324
$D003 815B0001 00000024
$4200 84AFA814 00630601
$0040 00000004 00000001
$0200 815B0000 01232425
$D003 815B0001 00000025
$4200 84AFA814 00630641
$0040 00000004 00000001
$0200 815B0000 01242500
$C201 00000001 00000001
$0000 815B0003 00000000
$C201 00000001 00000020
$0000 815B0003 00000000
$C201 00000001 00000100
$0000 815B0003 00000000
Well, I don't know if they work or not at all, this is the first thing I found on Google. I'll copy-paste them to save the hassle of logging in.
PSVITA CODES:
# PCSG00881
_V0 ADOL HP 9999
$0200 8CCE4790 461C3C00
$0200 8CCE4794 461C3C00
_V0 ADOL STR 9999
$0200 8CCE4798 461C3C00
_V0 ADOL DEF 9999
$0200 8CCE479C 461C3C00
_V0 ADOL LEVEL 99
$0000 8CCE478C 00000063
_V0 LAXIA LEVEL 99
$0000 8CCE12CC 00000063
_V0 LAXIA HP 9999
$0200 8CCE12D0 461C3C00
$0200 8CCE12D4 461C3C00
_V0 LAXIA STR 9999
$0200 8CCE12D8 461C3C00
_V0 LAXIA DEF 9999
$0200 8CCE12DC 461C3C00
_V0 SAHAD LEVEL 99
$0000 8CC1C49C 00000063
_V0 SAHAD HP 9999
$0200 8CC1C4A0 461C3C00
$0200 8CC1C4A4 461C3C00
_V0 SAHAD STR 9999
$0200 8CC1C4A8 461C3C00
_V0 SAHAD DEF 9999
$0200 8CC1C4AC 461C3C00
_V0 RICOTTA LEVEL 99
$0000 8CC15D3C 00000063
_V0 RICOTTA HP 9999
$0200 8CC15D40 461C3C00
$0200 8CC15D44 461C3C00
_V0 RICOTTA STR 9999
$0200 8CC15D48 461C3C00
_V0 RICOTTA DEF 9999
$0200 8CC15D4C 461C3C00
_V0 HUMMEL LEVEL 99
$0000 8CC190BC 00000063
_V0 HUMMEL HP 9999
$0200 8CC190C0 461C3C00
$0200 8CC190C4 461C3C00
_V0 HUMMEL STR 9999
$0200 8CC190C8 461C3C00
_V0 HUMMEL DEF 9999
$0200 8CC190CC 461C3C00
_V0 DANA LEVEL 99
$0000 8CC129BC 00000063
_V0 DANA HP 9999
$0200 8CC129C0 461C3C00
$0200 8CC129C4 461C3C00
_V0 DANA STR 9999
$0200 8CC129C8 461C3C00
_V0 DANA DEF 9999
$0200 8CC129CC 461C3C00
_V0 INFINITE EXTRA GAUGE
$0200 822C18E4 3F800000
_V0 INFINITE SKILL GAUGE
$0200 82EDE3A0 00004E20
_V0 INGRIDIENTS
$0000 82EDE8B0 00000063
_V0 FOOD
$0000 82EDE824 00000063
_V0 COMMON MATERIAL
$0000 82EDE658 00000063
_V0 RARE MATERIAL
$0200 82EDE720 00000063
_V0 LIQUID MED
$0000 82EDE7E8 00000063
_V0 SOLID MED
$0200 82EDE7FC 00000064
_V0 BOOKS
$0000 82EDE88E 00000063
_V0 FISHING
$0000 82EDE8E8 00000063
_V0 ADVENTURE GEAR
$0000 82EDE9C2 00000063
_V0 KEY ITEMS
$0000 82EDE95A 00000001
Only for the Korean VersionAnyone has cheats for Freedom Wars PCSA0014
I don't have a psv I can share for that one, but if I remember right, the HP value is a Float. and not exactly what it says... Try doing a fuzzy search for your HP... so if your HP says 119, search for "between" 118 - 120. you'll probably find your HP is something like 119.25.but this is for the JP ver. the US ver should be PCSE01103
anyone got the cheat for the US ver?
need cheat for YS VIII USA PCSE01103
I found a couple codes.but this is for the JP ver. the US ver should be PCSE01103
anyone got the cheat for the US ver?
need cheat for YS VIII USA PCSE01103
_V0 Inf SP Gauge
$0200 82DE5790 00002710
_V0 Inf Extra Gauge
$0200 82595BDC 000186A0
_V0 99 Heal Potions
$0100 82DE5BD8 00000063
_V0 99 Revive Potions
$0100 82DE5BDE 00000063
I found a couple codes.
Code:_V0 Inf SP Gauge $0200 82DE5790 00002710 _V0 Inf Extra Gauge $0200 82595BDC 000186A0 _V0 99 Heal Potions $0100 82DE5BD8 00000063 _V0 99 Revive Potions $0100 82DE5BDE 00000063
You can also look at memory view at around 82DE5A40 for inventory items. I can edit things that I've already gotten, but I can't make new items appear for some reason. Not sure why yet. Was able to give myself a random assortment of armor/accessories and a fishing pole... But not new consumables.
HP needs a pointer, so I'll have to dump a little bit for it. But once that pointer is found I'll have HP, Max HP, Level, STR, DEF, Current XP.
If you need HP in the mean time, doing a fuzzy search for your HP should find it. Use this as a guide:
If Current HP = 200
----------
Value: 199-201 (float)
Search for: Between
Value type: 32-bits
Range: 89000000-8F000000
Hmm... well, you can try giving the item storage area a look to see if your DLC items are there. Put this code in your listthank you so much.
yep I can edit a few materials/items that I have, only if the items were more than 20.
is there any way to do something with item that you only have one in the inventory?
I mean like the dlc items that you only get one
I'll try the HP method. this is the first time I'm doing something with fuzzy search
_V0 Item List
$0000 82DE5A40 00000000
_V0 Adol Codes
$0000 00000000 00000000
_V0 --Inf HP
$8201 82316470 00000F04
$8800 00000000 00000000
$8601 82316470 00000F00
$8900 00000000 00000000
_V0 --Max HP
$3201 82316470 00000F00
$3300 00000000 461C3C00
_V0 --Level Modifier
$3201 82316470 00000EFC
$3300 00000000 000000XX # Put Level Here
_V0 --STR Modifier
$3201 82316470 00000F08
$3300 00000000 000000XX # Put STR Here
_V0 --DEF Modifier
$3201 82316470 00000F0C
$3300 00000000 000000XX # Put DEF Here
_V0 --Current EXP Modifier [Float]
$3201 82316470 00000F24
$3300 00000000 XXXXXXXX # Put EXP Here as Float type
_V0 Laxia Codes
$0000 00000000 00000000
_V0 --Inf HP
$8201 82316470 FFFF5C54
$8800 00000000 00000000
$8601 82316470 FFFF5C50
$8900 00000000 00000000
_V0 --Max HP
$3201 82316470 FFFF5C50
$3300 00000000 461C3C00
_V0 --Level Modifier
$3201 82316470 FFFF5C4C
$3300 00000000 000000XX # Put Level Here
_V0 --STR Modifier
$3201 82316470 FFFF5C58
$3300 00000000 000000XX # Put STR Here
_V0 --DEF Modifier
$3201 82316470 FFFF5C5C
$3300 00000000 000000XX # Put DEF Here
_V0 --Current EXP Modifier [Float]
$3201 82316470 FFFF5C74
$3300 00000000 XXXXXXXX # Put EXP Here as Float type
Brilliant! can you say what version and dump it is so we know.Hello everyone and greetings, this is my fist post for this forum, hope you all like it
Atlier Totori Plus vitacheat
# PCSE00231
_V0 Cole
$0200 8182CC58 0007A8C9
_V0 Days
$0200 817ED76C 00000000
_V0 1st Slot Basket Item Quality
$0200 8181C930 42F00000
_V0 Weapon Traits (1st Slot Basket)
$0200 8181C934 00000076
$0200 8181C938 000000A4
$0200 8181C93C 000000A5
$0200 8181C940 000000A6
$0200 8181C944 000000A7
_V0 Armor Traits (1st Slot Basket)
$0200 8181C934 000000AD
$0200 8181C938 00000063
$0200 8181C93C 00000064
$0200 8181C940 00000066
$0200 8181C944 00000067
_V0 Accessories Traits (1st Slot Basket)
$0200 8181C934 00000079
$0200 8181C938 00000063
$0200 8181C93C 00000064
$0200 8181C940 00000066
$0200 8181C944 00000067
upps my bad , its for NPDRM versionBrilliant! can you say what version and dump it is so we know.
Hmm... well, you can try giving the item storage area a look to see if your DLC items are there. Put this code in your list
Don't worry about activating it with square, It doesn't work that way. Hit triangle instead and you'll be taken to the memory view. for a few pages, you'll see a bunch of numbers and 00s. Look in there and change any 01s you see to FF and then go look at your DLC item. A lot of items are stored in this area. Down in the bottom left you'll see the address you are on. If it says 0x82DE6900 or more, you've gone too far. There's other things in there, but I don't think any of it will crash your game.... I turned the whole block into 1s and didn't have issues.Code:_V0 Item List $0000 82DE5A40 00000000
As for HP, I need more characters... My old savegame is missing, so I will have to play again to get HP codes. In the meantime:
Code:_V0 Adol Codes $0000 00000000 00000000 _V0 --Inf HP $8201 82316470 00000F04 $8800 00000000 00000000 $8601 82316470 00000F00 $8900 00000000 00000000 _V0 --Max HP $3201 82316470 00000F00 $3300 00000000 461C3C00 _V0 --Level Modifier $3201 82316470 00000EFC $3300 00000000 000000XX # Put Level Here _V0 --STR Modifier $3201 82316470 00000F08 $3300 00000000 000000XX # Put STR Here _V0 --DEF Modifier $3201 82316470 00000F0C $3300 00000000 000000XX # Put DEF Here _V0 --Current EXP Modifier [Float] $3201 82316470 00000F24 $3300 00000000 XXXXXXXX # Put EXP Here as Float type _V0 Laxia Codes $0000 00000000 00000000 _V0 --Inf HP $8201 82316470 FFFF5C54 $8800 00000000 00000000 $8601 82316470 FFFF5C50 $8900 00000000 00000000 _V0 --Max HP $3201 82316470 FFFF5C50 $3300 00000000 461C3C00 _V0 --Level Modifier $3201 82316470 FFFF5C4C $3300 00000000 000000XX # Put Level Here _V0 --STR Modifier $3201 82316470 FFFF5C58 $3300 00000000 000000XX # Put STR Here _V0 --DEF Modifier $3201 82316470 FFFF5C5C $3300 00000000 000000XX # Put DEF Here _V0 --Current EXP Modifier [Float] $3201 82316470 FFFF5C74 $3300 00000000 XXXXXXXX # Put EXP Here as Float type
I found a couple codes.
Code:_V0 Inf SP Gauge $0200 82DE5790 00002710 _V0 Inf Extra Gauge $0200 82595BDC 000186A0 _V0 99 Heal Potions $0100 82DE5BD8 00000063 _V0 99 Revive Potions $0100 82DE5BDE 00000063
You can also look at memory view at around 82DE5A40 for inventory items. I can edit things that I've already gotten, but I can't make new items appear for some reason. Not sure why yet. Was able to give myself a random assortment of armor/accessories and a fishing pole... But not new consumables.
HP needs a pointer, so I'll have to dump a little bit for it. But once that pointer is found I'll have HP, Max HP, Level, STR, DEF, Current XP.
If you need HP in the mean time, doing a fuzzy search for your HP should find it. Use this as a guide:
If Current HP = 200
----------
Value: 199-201 (float)
Search for: Between
Value type: 32-bits
Range: 89000000-8F000000