Hi everyone,
I just released a new homebrew game for the Nintendo Switch: SlitherlinkNX. I hope you enjoy it.
Introduction
Slitherlink is a logic puzzle game created in 1989 by Japanese publisher Nikoli, famous for creating Sudoku, among many other puzzle games. See https://en.wikipedia.org/wiki/Slitherlink for more info.
I discovered the game a few years ago on the Nintendo DS with 'Puzzle Series Vol. 5: Slitherlink', which was never released outside of Japan. It's such a good game I became addicted to it, just like with Picross and Nurikabe.
This is my version of the game for the Nintendo Switch. It's a rewrite of one of my previous projects for the Dingoo A320. It features 456 levels in four sizes: 5x5 (easy), 7x7, 10x10, 20x20 (hard). There's also a save state function, undo button, and more.
Rules
In SlitherlinkNX, you draw lines on a grid to create a meandering path, following the rules:
For Slitherlink beginners, I strongly recommend to consult the Wikipedia page, especially chapter 'Solution methods', which is a big help at the start: https://en.wikipedia.org/wiki/Slitherlink#Solution_methods
Controls
I just released a new homebrew game for the Nintendo Switch: SlitherlinkNX. I hope you enjoy it.
Introduction
Slitherlink is a logic puzzle game created in 1989 by Japanese publisher Nikoli, famous for creating Sudoku, among many other puzzle games. See https://en.wikipedia.org/wiki/Slitherlink for more info.
I discovered the game a few years ago on the Nintendo DS with 'Puzzle Series Vol. 5: Slitherlink', which was never released outside of Japan. It's such a good game I became addicted to it, just like with Picross and Nurikabe.
This is my version of the game for the Nintendo Switch. It's a rewrite of one of my previous projects for the Dingoo A320. It features 456 levels in four sizes: 5x5 (easy), 7x7, 10x10, 20x20 (hard). There's also a save state function, undo button, and more.
Rules
In SlitherlinkNX, you draw lines on a grid to create a meandering path, following the rules:
- The path must form a single loop, without crossing itself or branching.
- The numbers indicate how many lines surround each cell. Empty cells may be surrounded by any number of lines.
For Slitherlink beginners, I strongly recommend to consult the Wikipedia page, especially chapter 'Solution methods', which is a big help at the start: https://en.wikipedia.org/wiki/Slitherlink#Solution_methods
Controls
- d-pad: move cursor
- X/A/B/Y: draw a line, then a cross, then nothing, in the corresponding direction
- L + X/A/B/Y: draw a cross, then a line, then nothing, in the corresponding direction
- R: undo previous action
- +: open menu, allowing to: retry, save state, or quit
Last edited by dsfgfhj,