Hacking SX 1.4 Crashes after Playing game

  • Thread starter Thread starter pellOttO
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pellOttO

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Hi updated to 1.4 and loads and games work fine but if I back out of a game and choose the album app the console freezes, I just get a dark screen.
I put 1.3 back on and it works fine. I have also formatted the SD card but didn't do anything.
Any ideas or help?
 
Post what game you exit and crashed on I know la noire dose that so I shut system off when done playing it.
 
Its probably something in your sd card, its strange that its giving you that problem, Ive just tried that and it works flawless, do you have another sd to try?
 
Happens to me as well. You just need to close the software before going back into the album and the problem is remedied... Hopefully TX will fix this in the next release so it works how it did before in this scenario.
 
Happens to me as well. You just need to close the software before going back into the album and the problem is remedied... Hopefully TX will fix this in the next release so it works how it did before in this scenario.
I didn't even see the Close option, this way works for me.
 
I think crashing has to do with microsd, maybe poor quality ones idk. The only crash I got in about a month was in devmenu when I clicked on the firmware tab.
 
I have that exact issue, open album while playing a game, crashes the console, it's not the sd card, I have a brand new sandisk 128gb card, for the guys having the problem, are you on 4.1? (or firmware lower than 5.1?), I ask because I am on 4.1, sp maybe is firmware related?
 
I have that exact issue, open album while playing a game, crashes the console, it's not the sd card, I have a brand new sandisk 128gb card, for the guys having the problem, are you on 4.1? (or firmware lower than 5.1?), I ask because I am on 4.1, sp maybe is firmware related?
I'm on 4.1 and it only happens with SXOS 1.4
 
ha, there you have it, that is the reason why other people are not having the problem, in the meanwhile, just close the game before going into sx os, let's see if TX fixes the problem in a future update.
 

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