Maybe for 1.0 and 3.0 will be a coldboot sooner than for +3.0.1i feel like this invalidates staying on 3.0.0. i also ordered a TX device, so honestly with Homebrew and backups on 5.1.0, why bother with 3.0.0 anymore???
Maybe for 1.0 and 3.0 will be a coldboot sooner than for +3.0.1i feel like this invalidates staying on 3.0.0. i also ordered a TX device, so honestly with Homebrew and backups on 5.1.0, why bother with 3.0.0 anymore???
By doing this you're running one game with it's cert on another game's TitleID. Doesn't sound like it would be hard at all for Nintendo to detect and ban for this.
You can update but WAIT because there is a way to update without burning eFusesi feel like this invalidates staying on 3.0.0. i also ordered a TX device, so honestly with Homebrew and backups on 5.1.0, why bother with 3.0.0 anymore???
No, not yet.TX crying now
1) Get a title id of any game you have installed from http://switchbrew.org/index.php?title=Title_list/Games (this is your target titleid)
2) Create a directory on SD : sd:/atmosphere/titles/*target_titleid*
3) use hactool to extract the romfs.bin and exefs files from your main game nca (its in secure from XCI - the biggest one)
4) put romfs.bin in sd:/atmosphere/titles/*target_titleid*/romfs.bin, exefs files into sd:/atmosphere/titles/*target_titleid*/exefs/
5) Edit titleid in main.npdm (in exefs) to contain target title id (this might help http://switchbrew.org/index.php?title=NPDM)
6) run a fs_mitm containing CFW release, run your target app (https://gbatemp.net/threads/how-to-get-layeredfs-working.507460/)
Note that saves don't work for me atm, you should wait for mememenu/similar.
Minecraft works, others not tested.
proof video:
By doing this you're running one game with it's cert on another game's TitleID. Doesn't sound like it would be hard at all for Nintendo to detect and ban for this.
Step 3 is already the game you want to run.What I dont get currently is, where we put the Game we want to run?
Step 1: Get Tittle ID of own game (Like Splatoon)
Step 2: Create a Folder with Splatoon Title ID (since we target this App to be overwritten)
Step 3: Extract the Romfs.bin and exefs File System from your Main Game NCA? (so again from Splatoon?, I just managed to extract the romFS)
Step 4...
Or is Step 3 already the game we want to run?
Step 3 is already the game you want to run.
bro, give it 1-2 month... free solution will be better than TXNo, not yet.
This exact method is a very cheap+dirty way of piracy.
It doesn't compare to what tx offer.
--exefsdirGot it thy! So about the exefs what is the command for? Using HackToolGUI so maybe this option is missing, extracting RomFS is fine, you get a RomFS File, I guess you can just rename to .bin
Sure, but tx are not crying.bro, give it 1-2 month... free solution will be better than TX
Threre is no command for this in HactoolGUI. You need to use the black terminal.Got it thy! So about the exefs what is the command for? Using HackToolGUI so maybe this option is missing, extracting RomFS is fine, you get a RomFS File, I guess you can just rename to .bin
What I dont get currently is, where we put the Game we want to run?
Step 1: Get Tittle ID of own game (Like Splatoon)
Step 2: Create a Folder with Splatoon Title ID (since we target this App to be overwritten)
Step 3: Extract the Romfs.bin and exefs File System from your Main Game NCA? (so again from Splatoon?, I just managed to extract the romFS)
Step 4...
Or is Step 3 already the game we want to run?
Working all good here, thanks for the easy tutorial. Happy to upload proof if anyone cares, otherwise I'm off to fiddle some more.