Homebrew Retroarch Emulation Thread (Nightly Builds Included)

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Been wondering about the Cheats for a while. For now, your best bet is to use Game Genie Guy to Patch your Roms. However, some work, some dont. SNES, Sega Gen/MD, some GB/GBC work.

I've tried that actually. I found a decently in-depth tutorial on how to convert Magic Engine cheats into hex codes that can then be applied right to the iso with the help of the Mednafen debugger. However, I couldn't figure out what values I was supposed to change since the parallel for the ones used in the example game didn't do anything. :/
 
i have updated my emulator on n3ds in 3dsx version (retroarch) now pico drive and catsfc run with a vertical line of tearing when i move left and right in games! i can't fix it in no matter i try. please help me. before on previous version they run fine. i deleted my old retroarch folder in the root and put the new one from the latest stable release.

also when i try to load any gba game with gbsp emu i got the no enough sample for monitor refresh error. why?? it run fine before updating!
 
Last edited by Arnold101,
i have updated my emulator on n3ds in 3dsx version (retroarch) now pico drive and catsfc run with a vertical line of tearing when i move left and right in games! i can't fix it in no matter i try. please help me. before on previous version they run fine. i deleted my old retroarch folder in the root and put the new one from the latest stable release.

also when i try to load any gba game with gbsp emu i got the no enough sample for monitor refresh error. why?? it run fine before updating!
Keep using the stable version of 1.3.3.
 
This issue wasn't present in 1.3.3, go back for now.
ridicolus bug, so why they put this version like a stable one? it have a very serious bug instead! fortunely i saw your comment thanks.

anyway i have even the same error with mgba still...how i fix it?

--------------------- MERGED ---------------------------

Keep using the stable version of 1.3.3.
thanks and how i fix the error with gbsp emulator no enough sample for monitor refresh?

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now i can load gba roms but its incredibly slow. i don't know why, even with video plugin off. before i run all games at 60fps...what can be??
 
Last edited by Arnold101,
eh got a problem with picodrive it glitches up randomly and the music some times stops or glitches up the grapichs also some time glitch up and the game may crash im using sonic 3 on the emulator and it only happens when you do a certain thing so the emulators not that stable
 
Last edited by hacksn5s4,
Hello, I'm trying to use PCSX ReARMed on N3DS ( a9lh installed, updated sysnand). I downloaded the latest stable version from here. Installed it as a CIA on my Sysnand.I placed the bios file in the required folder but whenever I try to load a psp rom, I receive that "an error has occured system needs to restart" error. Before the crash the bottom screen produces this error message "Does not have enough samples to monitor refresh rate samples" or sth like that. I tried deleting retroarch folder but it didn't fix it. On the app's bottom screen there's an error at the last line , it reads as follows "RetroArch
: cannot push NULL or empty core info into the playlist."
 
i was playing sonic 3 on this and it started gltiching the sound stops randomly and even worse the grapichs glitch in the console it says pc error
 
Well I got the UMKT Hack and the MKII Unlimited Hack. At a certain point, I get a Blue Console Crash Screen. PicoDrive is the only one to handle them perfectly
 

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