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I've recently been trying (unsuccessfully) to inject the new translation for Fire Emblem - Genealogy of the Holy War into the Virtual Console. The patched rom is 8 megabytes (64 megabits)
The SNES Inyector by @Raugo only supports up to 48 megabits, so I tried to modify it manually in a hex editor. Unfortunately the game only shows a black screen when it's started
Is there any way to solve this, or does the SNES VC simply not support over 48 megabits?
The SNES Inyector by @Raugo only supports up to 48 megabits, so I tried to modify it manually in a hex editor. Unfortunately the game only shows a black screen when it's started
Is there any way to solve this, or does the SNES VC simply not support over 48 megabits?