Hacking NTR 3.4 Screen Recorder Test Thread

  • Thread starter Thread starter NekoMichi
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Oh Sorry... I've corrected it but it's still the same... I cant connect
> connect('192.168.122.41', 8000)
Ein Verbindungsversuch ist fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene Host nicht reagiert hat 192.168.122.41:8000
bei System.Net.Sockets.TcpClient.Connect(String hostname, Int32 port)
bei ntrclient.NtrClient.connectToServer()
bei ntrclient.ScriptHelper.connect(String host, Int32 port)
bei Microsoft.Scripting.Interpreter.ActionCallInstruction`3.Run(InterpretedFrame frame)
bei Microsoft.Scripting.Interpreter.Interpreter.Run(InterpretedFrame frame)
bei Microsoft.Scripting.Interpreter.LightLambda.Run5[T0,T1,T2,T3,T4,TRet](T0 arg0, T1 arg1, T2 arg2, T3 arg3, T4 arg4)
bei System.Dynamic.UpdateDelegates.UpdateAndExecute4[T0,T1,T2,T3,TRet](CallSite site, T0 arg0, T1 arg1, T2 arg2, T3 arg3)
bei Microsoft.Scripting.Interpreter.DynamicInstruction`5.Run(InterpretedFrame frame)
bei Microsoft.Scripting.Interpreter.Interpreter.Run(InterpretedFrame frame)
bei Microsoft.Scripting.Interpreter.LightLambda.Run2[T0,T1,TRet](T0 arg0, T1 arg1)
bei IronPython.Compiler.PythonScriptCode.RunWorker(CodeContext ctx)
bei Microsoft.Scripting.Hosting.ScriptSource.Execute(ScriptScope scope)
bei ntrclient.CmdWindow.runCmd(String cmd)
 
Tested on my New 3DS 10.7 with A9LH (Wi-Fi) and my Laptop (LAN). Router: TrendNet TEW-652BRP. Little drops in gameplay. And buggy lower screen (I off him on the record).
 
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Tested on my New 3DS 10.7 with A9LH (Wi-Fi) and my Laptop (LAN). Router: TrendNet TEW-652BRP. Little drops in gameplay. And buggy lower screen (I off him on the record).

NTR is closed source so I can't verify this, but it looks like it's just dumping from RAM and then sending uncompressed frames to the computer. In order to keep up it seems to drop the bottom screen frequently.
 
NTR is closed source so I can't verify this, but it looks like it's just dumping from RAM and then sending uncompressed frames to the computer. In order to keep up it seems to drop the bottom screen frequently.
So the laggy bottom screen isn't a bug, but a feature... O.o
 
So... No one can help me?
It's hard to determine what's causing the error. Have you tried connecting with a different PC, or even a different router? Sometimes the debugger freezes and gives an error a few times before successfully connecting, but that's only in a few sporadic incidences.
 
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It's hard to determine what's causing the error. Have you tried connecting with a different PC, or even a different router? Sometimes the debugger freezes and gives an error a few times before successfully connecting, but that's only in a few sporadic incidences.
It's also hard because I don't speak german :P
 
Tests done with N3DS XL with Sysnand 9.2 and RxTools Emunand 10.7
ISP-made router 2.4Ghz/5Ghz dual band.
Windows 10

Games tested:
The Legend of Zelda A Link Between Worlds
Kirby Triple Deluxe

both running with 100% quality, 1 drop occasionnally.
but 15 fps average

Does the computer specs affects the fps counter?
 
NTR is closed source so I can't verify this, but it looks like it's just dumping from RAM and then sending uncompressed frames to the computer. In order to keep up it seems to drop the bottom screen frequently.
It's definitely compressed in some way, as a "simpler" image (2D games with static backgrounds etc, especially retro style games with a limited color palette) results in a higher FPS. Uncompressed frames, even at that resolution would be too big to stream in realtime with the slow wifi speed of the 3DS.
Tests done with N3DS XL with Sysnand 9.2 and RxTools Emunand 10.7
ISP-made router 2.4Ghz/5Ghz dual band.
Windows 10

Games tested:
The Legend of Zelda A Link Between Worlds
Kirby Triple Deluxe

both running with 100% quality, 1 drop occasionnally.
but 15 fps average

Does the computer specs affects the fps counter?
You're probably getting the best result possible, it's more limited by the 3DS and the wifi connection than the PC.
 
The Real Jdbye said:
You're probably getting the best result possible, it's more limited by the 3DS and the wifi connection than the PC.

Could a specific CFW be better than another to install BootNTR and perform this ?
 
I wouldn't bother fiddling around with it too much, the tool is still in beta and it is what it is. I'm sure that when they'll release the full thing it'll be smooth for everyone and more user friendly.
Just a suggestion.
 
here is a test of my own. I was too lazy to AUX plug my 3DS to my PC for sound so don't judge please

 
I use Audacity. Record the audio with a male to male jack and then slam it alongside the video with any (even very basic) video editing software. Quality is perfect.
 
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