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ATM, for each version 1why is there multiple smdh/3dsx files?


can someone help me to to get this work please and thank you
VIA PM Please!!!

I don't like giving help via PM, Help is for everyone!
Download the files
extract them to your \3DS folder on your 3DS SD
You should now have this on your 3DS SD
\3DS
\3DS\*.xml
\3DS\ctrWolfen\
\3DS\ctrWolfen\*.smdh
\3DS\ctrWolfen\*.3dsx
\3DS\ctrWolfen\*.sdm
\3DS\ctrWolfen\*.wl1
If you want to add the full games of Wolfenstein 3D (W3D) /Spear of Destiny (SoD) (Sorry no links, the games are still not abandonware)
copy all *.wl6 from the full dos W3D game to \3DS\ctrWolfen\ and all *.SOD files for SoD to \3DS\ctrWolfen\
So in the end you should have:
\3DS
\3DS\*.xml
\3DS\ctrWolfen\
\3DS\ctrWolfen\*.smdh
\3DS\ctrWolfen\*.3dsx
\3DS\ctrWolfen\*.sdm
\3DS\ctrWolfen\*.wl1
\3DS\ctrWolfen\*.wl6
\3DS\ctrWolfen\*.sod
Then you have all games on your 3DS (Shareware / Full versions)
Now put the SD back into your 3DS (or if you used the sd tool on N3DS, you don't need to)
Boot your 3DS in Homebrew Launcher (HBL) and launch your desired version. (I suppose you already know how to boot into HBL, otherwise you need help in another threath!)
If you use HBL with grid layoud from @mashers you have to go to the \3DS folder, then everything works like it should be
There is a much better GBA port, btw.No longer will I have to play the rubbish SNES version of the game!!
I guess that's all the more reason to be exited for newfound kernel access.There is a much better GBA port, btw.

how do you get this to run? I got the version From steam and I placed the .wl6 files in their own folder inside of the ctr wolfen folder. I get an error stating that these files cannot be found. Please help.I don't like giving help via PM, Help is for everyone!
Download the files
extract them to your \3DS folder on your 3DS SD
You should now have this on your 3DS SD
\3DS
\3DS\*.xml
\3DS\ctrWolfen\
\3DS\ctrWolfen\*.smdh
\3DS\ctrWolfen\*.3dsx
\3DS\ctrWolfen\*.sdm
\3DS\ctrWolfen\*.wl1
If you want to add the full games of Wolfenstein 3D (W3D) /Spear of Destiny (SoD) (Sorry no links, the games are still not abandonware)
copy all *.wl6 from the full dos W3D game to \3DS\ctrWolfen\ and all *.SOD files for SoD to \3DS\ctrWolfen\
So in the end you should have:
\3DS
\3DS\*.xml
\3DS\ctrWolfen\
\3DS\ctrWolfen\*.smdh
\3DS\ctrWolfen\*.3dsx
\3DS\ctrWolfen\*.sdm
\3DS\ctrWolfen\*.wl1
\3DS\ctrWolfen\*.wl6
\3DS\ctrWolfen\*.sod
Then you have all games on your 3DS (Shareware / Full versions)
Now put the SD back into your 3DS (or if you used the sd tool on N3DS, you don't need to)
Boot your 3DS in Homebrew Launcher (HBL) and launch your desired version. (I suppose you already know how to boot into HBL, otherwise you need help in another threath!)
If you use HBL with grid layoud from @mashers you have to go to the \3DS folder, then everything works like it should be


sorry for sounding dumb or noobish but that is still too vague. Where do I put the wl6 files in order to get them to be seen?Don't place them in there own folder
So in the end you should have:
\3DS
\3DS\*.xml
\3DS\ctrWolfen\
\3DS\ctrWolfen\*.smdh
\3DS\ctrWolfen\*.3dsx
\3DS\ctrWolfen\*.sdm
\3DS\ctrWolfen\*.wl1
\3DS\ctrWolfen\*.wl6
\3DS\ctrWolfen\*.sod



Did you see that the guy doing the doom port worked around this by using a modified ctrulib?At the moment default audio-device is dsp:: DSP which produces a crackling sound caused by low frequency of syscore (in few words, it looks like syscore is too slow to handle dsp callback).

Did you see that the guy doing the doom port worked around this by using a modified ctrulib?
Also keep up the good work.


Don't know if it's possible, but i can ask
is it possible to make a cia out of it? Would be awesome if we could run it just from the homescreen in CFW![]()

So is that a yes? no? maybe?Yeah possible but i stopped working on CIA homebrews by months due to different issues i had in the past with CIAs (one for all, screen flickering issues).
