Homebrew Retroarch Emulation Thread (Nightly Builds Included)

  • Thread starter Thread starter Stack3r
  • Start date Start date
  • Views Views 1,554,812
  • Replies Replies 7,032
  • Likes Likes 64
Question, guys: I set up gpsp on my husband's n3ds and it keeps kicking back the error: "Does not have enough samples for moniter refresh rate estimation. Requires to run for at least 4096 frames." It then freezes and we have to restart the 3ds.

It's from the Nov. 14 build, and it's being run on a N3DS on 10.3 through Ironhax.
Set sound driver to csnd and have another try.
 
Anyone know what is going on with the CIA Latest Build??? ALL Cores do NOT work. Open it up and can not do anything. Frame Counter goes up and FPS adjust, but other than that, nothing. Menu is present but can not go Up, Down, A or B.
Build in question
2015-11-17 2057Hrs
Did a fresh Install by Deleting Old Versions, and Deleted CFG Files.
N3DS 9.2GW
 
Anyone know what is going on with the CIA Latest Build??? ALL Cores do NOT work. Open it up and can not do anything. Frame Counter goes up and FPS adjust, but other than that, nothing. Menu is present but can not go Up, Down, A or B.
Build in question
2015-11-17 2057Hrs
Did a fresh Install by Deleting Old Versions, and Deleted CFG Files.
N3DS 9.2GW
Did you update your Gateway card?
 
Out of curiosity, what's the average framerate I should expect from PCSX ReARMed .cia on a 9.2 CFW o3DS? I plan on testing out MGS and maybe Chrono Cross.
I've tested it with Crash Bandicoot and it gives me 24-29fps on the title screen, and 15-23fps on the first stage.
 
  • Like
Reactions: SLiV3R
@aliaspider So a handful of emulators including catsfc and gpsp will not work for me anymore, they will start loading up and never reach the retroarch menu, the bottom code says
RetroArch (INFO) :: port dir: sdmc:/retroarch/
redirecting save file to <3.srm, <3.state
retroarch (warn) libretro_path is a directory, using this for libretro_directory instead.

And whenever i enter and exit the retroarch screen during a game with the video setting to fullscreen it freezes any emulator.
 
@aliaspider So a handful of emulators including catsfc and gpsp will not work for me anymore, they will start loading up and never reach the retroarch menu, the bottom code says
RetroArch (INFO) :: port dir: sdmc:/retroarch/
redirecting save file to <3.srm, <3.state
retroarch (warn) libretro_path is a directory, using this for libretro_directory instead.

And whenever i enter and exit the retroarch screen during a game with the video setting to fullscreen it freezes any emulator.
Set your sound driver to CSND,I'm pretty sure the dsp will freeze the emulators at once.
 
When can we look forward to a fix for vertical games, and maybe even dual screen display for them?

Would love to see this as well! Especially for Wonderswan games! I was trying to get the analog stick + dpad to work as movement + buttons in book mode however I can not seem to map the inputs properly.

Also having an onscreen keyboard for FMSX would be a lifesaver! Setting the hotkey for onscreen keyboard sadly doesn't do anything yet :(

If anyone is having problems with game save (SRAM) not working. I was able to fix it by making my own folder for saves and then setting that directory as the save location in retroarch. I just used SD:/RetroSaves
 
Last edited by furntree,
So i went back to nov 13th builds and all the ones that didnt work now do, but they still freeze if i try to exit retroarch menu during a game
 

Site & Scene News

Popular threads in this forum