I was discussing, with a friend, what options we would like to see in games, more specifically console games. Eventually, we came to a question that we couldn't answer. We speculated but nothing that seemed like a solid reason. So my question is: why do console games tend to have very limited options?
The options we would like to see in gaming are:
An option to reduce graphical quality for better performance and vice versa.
The option to remap the controls.
FOV controls.
A colorblind option.
An option for other kinds of input devices. For example: mouse and joystick for a shooter.
I have to wonder why these are so rare, especially in console gaming. I'd be willing to turn down the graphics to reach a better FPS. I know that and the other options aren't concerns to many people, but they're just options for those that do have concerns.
The options we would like to see in gaming are:
An option to reduce graphical quality for better performance and vice versa.
The option to remap the controls.
FOV controls.
A colorblind option.
An option for other kinds of input devices. For example: mouse and joystick for a shooter.
I have to wonder why these are so rare, especially in console gaming. I'd be willing to turn down the graphics to reach a better FPS. I know that and the other options aren't concerns to many people, but they're just options for those that do have concerns.