@anotherworld
i have a k1 gba sp too, so in your k1, do you have too press the buttons hard? I know it sounds foolish, but i'm too used to my ds lite and gave away my gba sp years ago. And i think i forgot how the gba felt.(the buttons, ergnomics etc.)
yes, i do have to press them hard, past the click point. i've been told that they may eventually break in and be much easier to use. i didn't want to comment on this until the review because i want to see if that is indeed true. but you asked, so i will answer honestly.
as for the gba, i have two of them here and i am getting a 3rd to compare to for this review. none of them behave that way. i game pretty much daily so my fingers naturally pushed where my brain expected the buttons to respond, and they did not. i'll have to chalk it up to having to do with the hardware design. i had similar issues with the dingoo products, especially the d-pads. if it isn't 1st party it usually isn't as responsive it seems.
how are your shoulder buttons? mine are extremely responsive and feel great. its only the face buttons, excluding the light button, that does this. also, can you tell me the PID of your unit? you can get the number in the help screen, then page down to the last page.
Is there any lag when using the TV out, at all? Also, how nice is the LCD screen on the system. Is it the same era tech as the original SP or is it more comparable with today's LCD (latency, contrast etc...). Thanks for any answers.
i haven't experienced any. when using tv-out it feels just like you were using a larger LCD screen. the issue i have is that on my modern TV the graphics do not look that great in 640x480. i still need to do more testing on more tv's and messing around with some settings to see what i can do about that.
I'll wait until someone confirms this will work with the GameCube Link and when the RTC function is added. Then those two things happen I'll definitely purchase one of these.
there have been discussions of a software based RTC solution. i'm assuming it would work by advancing the time when the system has power, so events that happen at a certain time will function, however, events that would normally happen when the unit is powered off will not. when you power-up again the clock will advance and the rom should see that and trigger new events. again, i am assuming this is how they would attack the problem. according to what the k-team is saying a hardware based RTC will be in their next form factor, the k2. as much as i personally dislike pokemon games even i can admit that they made a huge impact on the GBA and thus left a standing impact on gamers of that era. there really should have been a hardware based RTC for this model, but due to costs (and perhaps design) it was not included. at least they are going to attempt to correct this oversight in the next release.
i'm pretty sure the gamecube link will work. since the rom is running on hardware its as close as can be to running an actual cart on hardware. the gamecube won't know the difference. i will see if i can get a cable for next to nothing for the sake of this review.
-another world