Feedback Why is it illegal for a person to sell his/her game account?

Marc_LFD

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Let's say a person has a PSN account with multiple games and they want to sell it, what's the problem? Not allowing people to sell their accounts when they no longer make use or don't want to have it anymore just seems unfair.

And now, if an account is left dormant for three years there's the risk of being deleted automatically (fair enough it's not being used).
 
against the terms of service contract <> illegal

Companies have repeatedly demonstrated that if terms of a contract aren't fitting, they just change them. You should do so too.
 
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I think it's pretty wise not to allow digital game account trading right now.
These digital accounts and online transactions are really unsafe.
For example:
- Accounts getting hacked.
- After a trade, the seller might retrieve the game account. (This happens a lot in China, even when there are full security measures and real-name systems in place.)
- Related to teen crime.
- Huge security costs, mandatory real-name verification. (In China, most things require real names, but there are still a lot of internet crimes.)

Where there's profit, there will be evil. If game companies just let transactions happen, it will only make these problems worse.
 
Last edited by k66,
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I think it's pretty wise not to allow digital game account trading right now.
These digital accounts and online transactions are really unsafe.
For example:
- Accounts getting hacked.
- After a trade, the seller might retrieve the game account. (This happens a lot in China, even when there are full security measures and real-name systems in place.)
- Related to teen crime.
- Huge security costs, mandatory real-name verification. (In China, most things require real names, but there are still a lot of internet crimes.)

Where there's profit, there will be evil. If game companies just let transactions happen, it will only make these problems worse.
Valid points but also sounds like there's a lot of problems in China.
 
I think it's pretty wise not to allow digital game account trading right now.
These digital accounts and online transactions are really unsafe.
For example:
- Accounts getting hacked.
- After a trade, the seller might retrieve the game account. (This happens a lot in China, even when there are full security measures and real-name systems in place.)
- Related to teen crime.
- Huge security costs, mandatory real-name verification. (In China, most things require real names, but there are still a lot of internet crimes.)

Where there's profit, there will always be opportunities for growth. Just as London, Ontario movers provide valuable services for people in transition, allowing game companies to facilitate legitimate transactions could create more convenience and value for users.
The main issue is that PSN games are licensed to the account and aren’t legally transferable between people. Allowing account sales could also lead to fraud, stolen accounts, chargebacks, and disputes over ownership. I do understand the frustration, though. If someone has legitimately paid for a large library and no longer wants the account, being unable to transfer it can feel wasteful. A verified, one-time account transfer system would probably be a fairer solution than allowing unrestricted account sales.
 
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1786292091007.jpeg

Who's gonna know except you and the new user.
 
It's just hard and those sketchy websites on the internet where people can buy accounts with specific games don't really help as I doubt those were given consent.
Then don't buy there and don't sell there. The internet is not the only place in the world.
 
I think it's pretty wise not to allow digital game account trading right now.
These digital accounts and online transactions are really unsafe.
For example:
- Accounts getting hacked.
- After a trade, the seller might retrieve the game account. (This happens a lot in China, even when there are full security measures and real-name systems in place.)
- Related to teen crime.
- Huge security costs, mandatory real-name verification. (In China, most things require real names, but there are still a lot of internet crimes.)

Where there's profit, there will be evil. If game companies just let transactions happen, it will only make these problems worse.
Why we talking about China
 
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Then don't buy there and don't sell there. The internet is not the only place in the world.
I don't but how are we supposed to sell such stuff when we don't want anymore?

I'll probably keep my Steam & GOG account for a lifetime though I can't say the same about my Epic, EA, Ubisoft, Rockstar, PlayStation, or Xbox. Dang it, that's too many game accounts for one person.
 
I don't but how are we supposed to sell such stuff when we don't want anymore?

I'll probably keep my Steam & GOG account for a lifetime though I can't say the same about my Epic, EA, Ubisoft, Rockstar, PlayStation, or Xbox. Dang it, that's too many game accounts for one person.
I sold some consoles including old accounts linked to them to friends that had my address to punch me in the face if I even dreamt about hacking said accounts back into my possession. Worked out well so far.
Sometimes you might even find strangers nearby on marketplaces like Craigslist that throw in a few extra bucks if it saves them buying games.
 
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