Hacking ROM Hack Pokemon Legends Z-A Cheat Database

  • Thread starter Thread starter OblivionReign
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Yeah that mod will break a ton of cheat codes. Probably best to use the mod or cheat codes, not both.
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Working on it.

::EDIT::
If you want to be my guinea pig and test these while I'm trying to solve a different problem:
Code:
[990x Malicious Armor]
580F0000 047D6900
780F0000 00007468
680F0000 000003DE 00000002

[990x Auspicious Armor]
580F0000 047D6900
780F0000 00009298
680F0000 000003DE 00000002
It's Working, THANK YOU !!!
 
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Alright, I've pushed encounter codes for most of the Pokemon added in the DLC to my repo, you can find them here: https://github.com/entropiccode/leg.../main/2.0.0 codes/pokemon_encounter_codes.txt

Please note that there aren't any Paldean Pokemon in there at the moment as their encounter codes are behaving weirdly for me, either causing infinite loads or spawning the wrong Pokemon. Working on figuring out what could be causing it, as it doesn't seem to be an index shift like we see with inventory items.
 
I tweaked a bit from the [Max/Infinite Mega Energy] cheat to suit more my playstyle. Maybe others also interested here.

As soon as I press R the gauge will be filled (without attack needed). And when in battle I switch my Mega out I hated that I switched out the Mega Pokemon and could not Mega the next Pokemon so I decdided that the first DPadUp Press is to transform back the Mega to the normal form and the next DPadUp will switch it out, so that I can Mega evolve the next one and do not have to rely on the gauge to empty before or that my Mega is defeated etc.

I have to dig around if all is working and Credits to @OblivionReign for her basis cheat! Thx a lot.

And yes... No distinction between Enemy trainer and you so you UnMega also the opponent Mega by switching out with DPad Up. But when you shortly after press R to fill your gauge again the opponent Poke is also filling and the enemy trainer is another time mega evolve his Pokemon, so another time the cutscene (but maybe more epicness in the fights therefore^^)...

[Mega Energy (R - Fill Gauge, DPadUp - UnMega)]
040A0000 002E7798 14B37EAF
80000080
040A0000 002E7798 14B37EAE
20000000
80002000
040A0000 002E7798 14B37EAE
20000000
040A0000 02FC7250 1C000061
040A0000 02FC7254 BD01AA61
040A0000 02FC7258 174C8151
040A0000 02FC725C 42C80000
80002000
040A0000 02FC725C 00000000
20000000
04000000 00245184 BD41AE61
80000080
04000000 00245184 BD41AE61
04000000 00245184 14B60837
04000000 02FC7260 BD41AE61
04000000 02FC7264 1E204020
04000000 02FC7268 BD01AA60
04000000 02FC726C 1749F7C7
20000000
Hello, this format for Mega Energy has been helpful for me since the earlier update. Is there anyway to update this for 2.0? I don't think I can replicate this exactly since I'm not sure how the "unmega" code was done.

Thanks!
 
[Encounter Meloetta]
080A0000 0315EFA8 00000000 00000288

[ Encounter Meloetta Piourette]
080A0000 0315EFA8 00000001 00000288

Tested and working.
 
[Encounter Meloetta]
080A0000 0315EFA8 00000000 00000288

[ Encounter Meloetta Piourette]
080A0000 0315EFA8 00000001 00000288

Tested and working.
Fwiw, if you're spawning a Pokemon with form ID 0, you don't need to specify the form ID.

Code:
[Encounter Meloetta]
080A0000 0315EFA8 00000000 00000288

Can be shortened to:

Code:
[Encounter Meloetta]
040A0000 0315EFA8 00000288
 
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can confirm that cheats don't seem to work on emulators atm even after changing the txt to 8A1C86C437394B69
 
Fwiw, if you're spawning a Pokemon with form ID 0, you don't need to specify the form ID.

Code:
[Encounter Meloetta]
080A0000 0315EFA8 00000000 00000288

Can be shortened to:

Code:
[Encounter Meloetta]
040A0000 0315EFA8 00000288
Yeah I tried it without the form ID even though it was 0 and it didn't work
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can confirm that cheats don't seem to work on emulators atm even after changing the txt to 8A1C86C437394B69
Yes, they do. I've been testing them all on Eden and Ryubing.
 
can confirm that cheats don't seem to work on emulators atm even after changing the txt to 8A1C86C437394B69

Yeah I tried it without the form ID even though it was 0 and it didn't work
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Yes, they do. I've been testing them all on Eden and Ryubing.
How did you manage to make them work, I don’t have the cheatdebugmod just copy and pasted the codes on my .txt file
 

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