Hacking ROM Hack Pokemon Legends Z-A Cheat Database

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Just to clear things up, you're definitely misremembering this.

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Like rizakh said, you can just set the scale to 255. That's what I've done.
To be honest, I didn't even ever notice height and weight when I was modifying size, and only noticed now. 😅
I just set their scale to the max of 255 and the Pokémon are at their largest size.
Marking them as Alpha makes them even larger.

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i put 255 in scale and flagged alpha but when I load the game, the pokemon is still the normal size
 
Maybe it is the Mable Research code, I haven't used any research code, and Im playing on console.
It was the Marble's Research cheats that were causing that problem to happen so those codes don't work at all
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@angrynewraze I'm no expert, but a few tasks for Mable should be like "catch all pokemons from Zone #", so they are somewhat "story locked"....or at least I think
I believe there's no need to bother with reaching the max research rank right at the beginning of the story, so I'd suggest to play the game normally and then use the cheat
I already figured it out. The cheats for Marble's research don't work at all after doing my combination of things and probably bc of how early I am in the game. I just tried without those cheats in my cheat file and the game worked perfectly.
 
can you take them off the pokemon and sell them like any other item? And unless you plan on doing multiplayer you can just transfer your save and you won't get banned from what others have said bc Nintendo can't see the save data.
yes you should be able to remove them like any other item.. then just release the pokemon from the box.
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It was the Marble's Research cheats that were causing that problem to happen so those codes don't work at all
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I already figured it out. The cheats for Marble's research don't work at all after doing my combination of things and probably bc of how early I am in the game. I just tried without those cheats in my cheat file and the game worked perfectly.
in order for the Research cheats to work.. you need complete at least one Research task after enabling the code.
 
yes you should be able to remove them like any other item.. then just release the pokemon from the box.
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in order for the mable's cheats to work.. you need complete at least one of mable's tasks.
I got all the way to lvl 36 right after getting her tasks for the first time in her lab with those cheats and bc I did the complete pokedex cheats in pkhex
 
I got all the way to lvl 36 right after getting her tasks for the first time in her lab with those cheats and bc I did the complete pokedex cheats in pkhex
it doesn't matter which task you complete.. it will also give you credit for any you have the code on for.
 
it doesn't matter which task you complete.. it will also give you credit for any you have the code on for.
I think it auto completed the first task bc of the complete pokedex I did in pkhex then it auto completed so many tasks at once after just completing the first task in the section due to the Marble's Research cheats bc I think I only really completed 1 actual task after getting her tasks before getting to lvl 36 and that was at lvl 18 which that task was to evolve a pokemon. Now I have no research tasks to complete anymore atm bc everything is complete. I just went to story mission 4.
 
Recovery tool is only to fixed corrupted save, doesn't reverse it, you can use pkhex to edit your inventory, but keep in mind good chance you will get banned transferring the save and going online.
Ah ok. I have the actual Legends ZA cartridge. If I transfer a save from my emummc to the sysmmc save on my Switch 1 and get banned (I’m willing to take that risk), would the physical cartridge still work normally on my Switch 2 if I use it there without the emu save? In other words, can I keep Switch 2 clean and avoid any ban risk by not loading the emu save onto it?
 
Ah ok. I have the actual Legends ZA cartridge. If I transfer a save from my emummc to the sysmmc save on my Switch 1 and get banned (I’m willing to take that risk), would the physical cartridge still work normally on my Switch 2 if I use it there without the emu save? In other words, can I keep Switch 2 clean and avoid any ban risk by not loading the emu save onto it?

usually ban is console ban, i mean if you want to do it go ahead, but im said it is not worth it, I mean a playthrough ain't too hard , I done it on clean switch. I mean for pokemon you can just trade it over, since you can't trade mega stones so that can't be helped, If you want to play to get the Greninja Mega stone, you have until the 4th.
 
i put 255 in scale and flagged alpha but when I load the game, the pokemon is still the normal size
That's really odd.
After you edit a Pokémon, make you right-click the Pokémon and click on "set" to lock in the changes.
Not sure what else could be the issue.
 
That's really odd.
After you edit a Pokémon, make you right-click the Pokémon and click on "set" to lock in the changes.
Not sure what else could be the issue.
In game they have the alpha icon and in info they are XL. But outside the pokeball they are same size and smaller than real alphas. It happened with 3 pkmn
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That's really odd.
After you edit a Pokémon, make you right-click the Pokémon and click on "set" to lock in the changes.
Not sure what else could be the issue.
In game they have the alpha icon and in info they are XL. But outside the pokeball they are same size and smaller than real alphas. It happened with 3 pkmn
 
So I have another problem with the lvl 100 pokemon I created with pkhex then modified to lvl 10 with pkhex then used rare candies on them to get them back to lvl 100. So after I used the rare candies on them to get them back to lvl 100 the don't obey my trainer again like what was happening when I first created them even though they were at lvl 10. Using the rare candies on them after they were modified back down lvl 10 should've removed any traces from the game thinking they were traded pokemon however after using the rare candies on them to get them back to lvl 100 the game now treats them as traded pokemon again. What could be causing that to happen? Is something actually not working correctly with pkhex's pokemon creation tool?
 
So I have another problem with the lvl 100 pokemon I created with pkhex then modified to lvl 10 with pkhex then used rare candies on them to get them back to lvl 100. So after I used the rare candies on them to get them back to lvl 100 the don't obey my trainer again like what was happening when I first created them even though they were at lvl 10. Using the rare candies on them after they were modified back down lvl 10 should've removed any traces from the game thinking they were traded pokemon however after using the rare candies on them to get them back to lvl 100 the game now treats them as traded pokemon again. What could be causing that to happen? Is something actually not working correctly with pkhex's pokemon creation tool?
there is a setting in pkhex on the 'met' tab that has obedience level. Set that to below whatever your current max rank is.
 
ok I see that but what do I set it to if I'm only rank Y atm? It's in number format not letter format.
It should be written when you're saving.....I think?
Like, open main menu, press R and there should be a line where it says "pokemon caught at level x and below will obey you" or something
Rank Y should be around 30-35 iirc
 
It should be written when you're saving.....I think?
Like, open main menu, press R and there should be a line where it says "pokemon caught at level x and below will obey you" or something
Rank Y should be around 30-35 iirc
ok so it's basically similar to how to the gyms and obedience worked and that number is the maximum lvl the pokemon will obey at the rank I'm currently at.
 
ok so it's basically similar to how to the gyms and obedience worked and that number is the maximum lvl the pokemon will obey at the rank I'm currently at.
Correct
Also, I'm quite sure it's 30, since I recall catching both the static alphas magikarp and starmie from zone 2 and they'd just attack once every 3-4 inputs
 
Correct
Also, I'm quite sure it's 30, since I recall catching both the static alphas magikarp and starmie from zone 2 and they'd just attack once every 3-4 inputs
for rank Y it's 25 just like if you got the first badge in the mainline games
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Ok so setting the obedience level to what lvl pokemon can obey me at my current rank in pkhex did nothing bc those pkhex created pokemon still don't obey me at lvl 100. I'm pretty sure now the Pokemon creation tool is not working correctly in pkhex with the current update. Well damn this is going to be a real pain in the ass to play the game with my pkhex created pokemon bc at every rank I'm going to have to modify them to the maximum lvl they can obey at bc setting the obedience lvl manually in pkhex doesn't do anything at all and is completely useless and is completely broken.
 
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