Hacking Emulation Pokémon Legends_ Z-A_1vierock HD

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1vierock

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I test this later, i see your screenshot in discord channel,maybe I send you feedback
 
thanks alot , can i use it with 2x reso or default only
 
Too many crashes on my end. I just can't get this to work.

I'm using Ruijinx Canary 1.3.173

I tried deleting my Shader Cache, expanding DRAM to 12GiB, lowering the Resolution Scale. Didn't matter.

Care to share what settings you're using because I'm at a loss.
 
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Hello, thank you very much, impressive!

Too many crashes on my end. I just can't get this to work.

I'm using Ruijinx Canary 1.3.173

I tried deleting my Shader Cache, expanding DRAM to 12GiB, lowering the Resolution Scale. Didn't matter.

Care to share what settings you're using because I'm at a loss.

I'm using Eden since the beginning and have no issue so far, as when using a Rujinx branch I get tons of crashes
 
Too many crashes on my end. I just can't get this to work.

I'm using Ruijinx Canary 1.3.173

I tried deleting my Shader Cache, expanding DRAM to 12GiB, lowering the Resolution Scale. Didn't matter.

Care to share what settings you're using because I'm at a loss.

It hasn't crashed for me at all. I have resolution scale at 1x, 4GB ram, CPU mode on Host (fast) everything else at default.
 
Too many crashes on my end. I just can't get this to work.

I'm using Ruijinx Canary 1.3.173

I tried deleting my Shader Cache, expanding DRAM to 12GiB, lowering the Resolution Scale. Didn't matter.

Care to share what settings you're using because I'm at a loss.
I just launched it on the same ryujinx version with 2x scale, 4gb dram, cpu on host (unchecked) and it ran fine for a little while, but I think I had a performance hit so I turned it off for now
 
I just launched it on the same ryujinx version with 2x scale, 4gb dram, cpu on host (unchecked) and it ran fine for a little while, but I think I had a performance hit so I turned it off for now
Hows the performance if you do 1x scaling?
 
Too many crashes on my end. I just can't get this to work.

I'm using Ruijinx Canary 1.3.173

I tried deleting my Shader Cache, expanding DRAM to 12GiB, lowering the Resolution Scale. Didn't matter.

Care to share what settings you're using because I'm at a loss.
I resolved it.

The crashes I was experiencing were attributed to expanding the DRAM size. I lowered it back down to 4GiB, and now the game isn't an unstable mess.

Now that I can admire them, I got to say, the textures all look fantastic.

Thank you for sharing this with us, 1vierock.
 
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I resolved it.

The crashes I was experiencing were attributed to expanding the DRAM size. I lowered it back down to 4GiB, and now the game isn't an unstable mess.

Now that I can admire them, I got to say, the textures all look fantastic.

Thank you for sharing this with us, 1vierock.
i'm at 8 and got some crash, will try 4gb but not sure that the game will run that smooth
 
somehow it works on my switch oled and the game just looks so much better.
ayO? how is that running???
Post automatically merged:

1761007121132.png
1761007130266.png

some texture issues on the lab on switch
 
Last edited by Fullmetalmaster,

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Good mod, but are the texture accurate? are they AI upscaled? i want to know more if possible.
 
Is there any way of having this mod while having the default title screen? I tried removing the "ui" folder to see if I can get a default title screen since I prefer the english text for "Pokémon Legends ZA" as well as having "Legends" be underneath "Pokémon" (as it says Legends on top in this mod) and I would prefer the english text for the "Downloadable Content Available" button, but the game just wouldn't load when I did that. Is there a file anywhere to swap the two?
 
Last edited by HiImFyre,
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