Xenoblade Chronicles X Definitive Edition - Emulator Mods/Cheats Discussion

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Holy moly, we are in boys.

This madman made a working cheat table:

https://fearlessrevolution.com/viewtopic.php?f=4&t=34341

Now he says that it only works with Ryujinx but that is not the case. I'm on Citron and just used it. It works for resources, miranium and you can change the lovely women to whatever size you wish. I used 1.2
0100453019aa8000_2025-03-23_15-45-53-977.png
 
Holy moly, we are in boys.

This madman made a working cheat table:

https://fearlessrevolution.com/viewtopic.php?f=4&t=34341

Now he says that it only works with Ryujinx but that is not the case. I'm on Citron and just used it. It works for resources, miranium and you can change the lovely women to whatever size you wish. I used 1.2View attachment 492952

Pervs like you are not allowed here. GO AWAY (just kidding) 🤣.

Yeah I knew that that CE table exists. It can be useful for some users.
 
Takahashi is my boy. He knows what we like. He never lets us down.

Also Steven I got 9.4 consistent hours in with 60-30 cutscenes, Camera Speed fix and LoD and it's solid as well. Knock on wood. I think what's crashing people is the increased resolution mod. If I enable any of them I either get Vertex explosions or crashes after awhile. Using 2x under graphics is solid though. No issues.
Post automatically merged:

These are my citron settings:
Screenshot 2025-03-23 161952.png
Screenshot 2025-03-23 162023.png
Screenshot 2025-03-23 162052.png
 
Last edited by spideyknight,
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Takahashi is my boy. He knows what we like. He never lets us down.

Also Steven I got 9.4 consistent hours in with 60-30 cutscenes, Camera Speed fix and LoD and it's solid as well. Knock on wood. I think what's crashing people is the increased resolution mod. If I enable any of them I either get Vertex explosions or crashes after awhile. Using 2x under graphics is solid though. No issues.

I think the reason of crash and maybe FPS drops (I don't know) is that they're using the XCI converted to NSP base game (1.0.0) + separated NSP update (1.0.1) instead of a dump of the game + updates by themselves.

If you convert the XCI base game file to NSP you lose valid hash and signature
and this is going to generate issues (at least this happened with TOTK when you had to use the ultrahand for the first time to create the boat).

This might also be a fix for people that can't use the update.

I higly suggest take a look at the following posts:

https://gbatemp.net/threads/xenobla...e-edition-1-0-0-to-1-0-1.668468/post-10614822

https://gbatemp.net/threads/xenoblades-chronicles-x-crash.668438/

Here is important info about it.
 
I am using an XCI that already has 1.0.1 on it. Do you think a 1.0.0 XCI with the update NSP would be better?

I use DBI to make a dump of my games.

If you have an update installed, DBI by default generates a file with the base game + the update together.

However it also creates a folder where both files are separate. I prefer this last option.
 
can confirm, 48fps lock bug appears after playing for a while. Probably have something to do with the screen refresh rate because my laptop has 48fps and144fps
This sounds exactly like the bug that happens on CEMU using Vulkan and the DFPS++ mod it drops to a lower locked FPS after playing a few hours.
 
I think the reason of crash and maybe FPS drops (I don't know) is that they're using the XCI converted to NSP base game (1.0.0) + separated NSP update (1.0.1) instead of a dump of the game + updates by themselves.

If you convert the XCI base game file to NSP you lose valid hash and signature
and this is going to generate issues (at least this happened with TOTK when you had to use the ultrahand for the first time to create the boat).

This might also be a fix for people that can't use the update.

I higly suggest take a look at the following posts:

https://gbatemp.net/threads/xenobla...e-edition-1-0-0-to-1-0-1.668468/post-10614822

https://gbatemp.net/threads/xenoblades-chronicles-x-crash.668438/

Here is important info about it.
I use single xci file that contains update. NxFileViewer says its original
 
Holy moly, we are in boys.

This madman made a working cheat table:

https://fearlessrevolution.com/viewtopic.php?f=4&t=34341

Now he says that it only works with Ryujinx but that is not the case. I'm on Citron and just used it. It works for resources, miranium and you can change the lovely women to whatever size you wish. I used 1.2View attachment 492952
I feel like I am missing something. I usually don't have an issue with CE, but when I select the script option, it goes to load but doesn't actually fill in any values
 
Should look like this once you hit all the boxes.
Screenshot 2025-03-23 174442.png

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Oh wait, I remember. There was some value somewhere to have CE work for emulators. Let me see if I can find it.
 
Last edited by StevensND,
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That was it! Thank you both. I didn't remember having to do that when using CE with CEMU for the Wii U version, but that was a while ago.
 
Don't know if he plans on going further with it. The one for CEMU let you modify weapons so you didn't have to farm Joker for several days looking for a Ether sword with potential on it.

I would ask him, but to register you have to go to their Discord and that's too much work.
 
Hi, I've only just unlocked a Skell on my game and I'm wondering if the 60fps mod is messing with skell fuel consumption...

Essentially it feels like my first skell has infinite fuel and whenever I get back in it it's full again. (before you ask, I do not have an infinite fuel cheat :D) The fuel goes down when I use arts in combat etc.

I ask this because I've seen people say about the fuel and how they leave it in the city to refuel and I can't even imagine ever doing that.
 
Hi, I've only just unlocked a Skell on my game and I'm wondering if the 60fps mod is messing with skell fuel consumption...

Essentially it feels like my first skell has infinite fuel and whenever I get back in it it's full again. (before you ask, I do not have an infinite fuel cheat :D) The fuel goes down when I use arts in combat etc.

I ask this because I've seen people say about the fuel and how they leave it in the city to refuel and I can't even imagine ever doing that.

1. Record a gameplay to show your issue.
2. Explanation of how we can reproduce the issue.
3. Attach a save file.
 
I messed around for a bit with CE and can confirm you're able to apply hairstyles to character presets which can't get them on the character creator. Just need to find what the values for those hairstyles would be, Eunie's one is 374 for example. Dunno why they locked hairstyles to character presets if thats the case.

Also you can set a value to each individual chest size offset to make a "unique" one. Something like high depth and width and low height results in some cursed-looking torpedoes, for example :P.
 
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