im importing the working zip text into a python script. just give me some time.
Remove whatever mods/cheats you are using and try again. Everybody who reported this says that helped.
that the best combination for armor and weaponis this only about drop right? is the max you can obtain legitly?
Then you are not using latest patch I guess since I got report it works fine.Cursor speed on the map
yup, that's right. I will fix this soonand Overdrive countdown are twice as fast though
for that cheat I think is better a cheat that works like the gear skill for increase drop equipment so that wont force gold chests. I gave luck equipment to 4 character and I get always gold chest. (99%) without any drop cheat. I think is Treasure Sensor xx (from wiki "technically caps at 50000%, the effective cap is 100%.")welp left the gold chest cheat on and now i cant complete the lakeside getaway quest as i never got the keycard drop just a heads up for people
this is fixed version, a couple of notes:@Gamerjin Ayy, could you fix the speed codes and the 500/9999 stats code? I think I asked on page 77, but don't know if your post was a fix
tried insta-kill flag with emulator. Everyone goes to 1hp and none can die.this is fixed version, a couple of notes:
* i removed the 10 exp booster, mainly because there are already exp booster in place, and work with emulators.
*any code that has '(M)' in it, will require the master code to function correctly, as i did rewrite a few functions.
* TomSwitch's Stats code is rework, so:
no boost, use the restore code
500, only the 500
9999, use both 500 and mod to 9999
*for those who want to adjust the auto-pickup range, i did leave a cheat to mod that, but you have to edit it 1st, otherwise its 0 range.
*i also added the pointer codes last, because i didnt want to program them in. so, i copy and pasted them at the end of the file.
*and yes, the speed code and all stats have their own code caves.
*some testing will need to be done, as i saw the inf hp/tp/damage codes accessing the same code cave, so i reworked it differently.
also, if you want to see what/how i did it, im leaving my script here, just remove the .txt from it.
I did rework the codes somewhat. So you might have backup your existing cheat file and try my attempt.tried insta-kill flag with emulator. Everyone goes to 1hp and none can die.
I use this code from first pages that works:
[One Hit Kill On EMU]
04000000 0041741C 14000016
04000000 0041741C 144CB65D
04000000 01744D90 B940A100
04000000 01744D94 7100041F
04000000 01744D98 5400006D
04000000 01744D9C 18000080
04000000 01744DA0 B900A100
04000000 01744DA4 17B349B4
04000000 01744DA8 17B3499E
04000000 01744DAC 00000001
I don't think the codes that use the master code can work in my case. Is this correct? ex auto-pick up code
in this case I think I should continue using this one right? Should be 200m
[Auto Pickup Collectibles EMU]
080D0000 001504D0 1E230100 18000068
080D0000 001504F0 1E230100 18000068
080D0000 00150510 1E230100 18000068
080D0000 00150548 1E230100 18000068
080D0000 00150568 1E230100 18000068
080D0000 00150588 1E230100 18000068
080D0000 001505AC 1E230100 18000068
080D0000 001505CC 1E230100 18000068
080D0000 001505E0 1E230100 18000068
I think I did use the latest patch. To be sure I just redownloaded the latest patch from the xcx branch from the fpslocker warehouse on github. Still the cursor speed on the Mira map is double the speed at 60 fpsThen you are not using latest patch I guess since I got report it works fine.
How would I find the pick-up range for 1000?this is fixed version, a couple of notes:
* i removed the 10 exp booster, mainly because there are already exp booster in place, and work with emulators.
*any code that has '(M)' in it, will require the master code to function correctly, as i did rewrite a few functions.
* TomSwitch's Stats code is rework, so:
no boost, use the restore code
500, only the 500
9999, use both 500 and mod to 9999
*for those who want to adjust the auto-pickup range, i did leave a cheat to mod that, but you have to edit it 1st, otherwise its 0 range.
*i also added the pointer codes last, because i didnt want to program them in. so, i copy and pasted them at the end of the file.
*and yes, the speed code and all stats have their own code caves.
*some testing will need to be done, as i saw the inf hp/tp/damage codes accessing the same code cave, so i reworked it differently.
also, if you want to see what/how i did it, im leaving my script here, just remove the .txt from it.
thas's why the wii u version had cheats to force chest quality or not, the first time a treasure quality cheat was shared here I warned people about itwelp left the gold chest cheat on and now i cant complete the lakeside getaway quest as i never got the keycard drop just a heads up for people
If you can some how give me the wiiu main file of the game i can pop in ida and maybe trace it some what similar to the switch and we can get the address out of itthas's why the wii u version had cheats to force chest quality or not, the first time a treasure quality cheat was shared here I warned people about it
on the emulator cheats thread, the guy that ported cemu's cheats for the switch version of xenoblade x made a non forced chest quality after I asked him, since it was done it's possible for it to exist for the switch too, though the cheat creator here needs to address this issue
When I get home from work. I got you.If you can some how give me the wiiu main file of the game i can pop in ida and maybe trace it some what similar to the switch and we can get the address out of it

