Xenoblade Chronicles X cheats and mods

  • Thread starter Thread starter Ultimos54
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Remove whatever mods/cheats you are using and try again. Everybody who reported this says that helped.

Thanks, you are right. Apparently the master code of the cheat file of this thread is always enabled even though I didn't use the cheats even once.

One more question: Is that some hard coded thing for Xenoblade X that the Cpu clock is always at 1020 MHZ bc no matter what I set in sys clk the CPU speed is either at 1020 or at the boost mode clock (2090 for me bc of cpu boost feature) like in the video below?

60 fps via fpslocker works like a charm btw
(Cursor speed on the map and Overdrive countdown are twice as fast though)
 

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Last edited by semsem,
welp left the gold chest cheat on and now i cant complete the lakeside getaway quest as i never got the keycard drop just a heads up for people
 
welp left the gold chest cheat on and now i cant complete the lakeside getaway quest as i never got the keycard drop just a heads up for people
for that cheat I think is better a cheat that works like the gear skill for increase drop equipment so that wont force gold chests. I gave luck equipment to 4 character and I get always gold chest. (99%) without any drop cheat. I think is Treasure Sensor xx (from wiki "technically caps at 50000%, the effective cap is 100%.")
 
@Gamerjin Ayy, could you fix the speed codes and the 500/9999 stats code? I think I asked on page 77, but don't know if your post was a fix
this is fixed version, a couple of notes:
* i removed the 10 exp booster, mainly because there are already exp booster in place, and work with emulators.

*any code that has '(M)' in it, will require the master code to function correctly, as i did rewrite a few functions.

* TomSwitch's Stats code is rework, so:
no boost, use the restore code
500, only the 500
9999, use both 500 and mod to 9999

*for those who want to adjust the auto-pickup range, i did leave a cheat to mod that, but you have to edit it 1st, otherwise its 0 range.

*i also added the pointer codes last, because i didnt want to program them in. so, i copy and pasted them at the end of the file.

*and yes, the speed code and all stats have their own code caves.

*some testing will need to be done, as i saw the inf hp/tp/damage codes accessing the same code cave, so i reworked it differently.

update: due to error and the need to for more testing, the files have been removed, and will be upload to another post.
 
Last edited by Gamerjin,
this is fixed version, a couple of notes:
* i removed the 10 exp booster, mainly because there are already exp booster in place, and work with emulators.

*any code that has '(M)' in it, will require the master code to function correctly, as i did rewrite a few functions.

* TomSwitch's Stats code is rework, so:
no boost, use the restore code
500, only the 500
9999, use both 500 and mod to 9999

*for those who want to adjust the auto-pickup range, i did leave a cheat to mod that, but you have to edit it 1st, otherwise its 0 range.

*i also added the pointer codes last, because i didnt want to program them in. so, i copy and pasted them at the end of the file.

*and yes, the speed code and all stats have their own code caves.

*some testing will need to be done, as i saw the inf hp/tp/damage codes accessing the same code cave, so i reworked it differently.

also, if you want to see what/how i did it, im leaving my script here, just remove the .txt from it.
tried insta-kill flag with emulator. Everyone goes to 1hp and none can die.
I use this code from first pages that works:

[One Hit Kill On EMU]
04000000 0041741C 14000016
04000000 0041741C 144CB65D
04000000 01744D90 B940A100
04000000 01744D94 7100041F
04000000 01744D98 5400006D
04000000 01744D9C 18000080
04000000 01744DA0 B900A100
04000000 01744DA4 17B349B4
04000000 01744DA8 17B3499E
04000000 01744DAC 00000001

I don't think the codes that use the master code can work in my case. Is this correct? ex auto-pick up code
in this case I think I should continue using this one right? Should be 200m

[Auto Pickup Collectibles EMU]
080D0000 001504D0 1E230100 18000068
080D0000 001504F0 1E230100 18000068
080D0000 00150510 1E230100 18000068
080D0000 00150548 1E230100 18000068
080D0000 00150568 1E230100 18000068
080D0000 00150588 1E230100 18000068
080D0000 001505AC 1E230100 18000068
080D0000 001505CC 1E230100 18000068
080D0000 001505E0 1E230100 18000068
 
Last edited by Max89,
tried insta-kill flag with emulator. Everyone goes to 1hp and none can die.
I use this code from first pages that works:

[One Hit Kill On EMU]
04000000 0041741C 14000016
04000000 0041741C 144CB65D
04000000 01744D90 B940A100
04000000 01744D94 7100041F
04000000 01744D98 5400006D
04000000 01744D9C 18000080
04000000 01744DA0 B900A100
04000000 01744DA4 17B349B4
04000000 01744DA8 17B3499E
04000000 01744DAC 00000001

I don't think the codes that use the master code can work in my case. Is this correct? ex auto-pick up code
in this case I think I should continue using this one right? Should be 200m

[Auto Pickup Collectibles EMU]
080D0000 001504D0 1E230100 18000068
080D0000 001504F0 1E230100 18000068
080D0000 00150510 1E230100 18000068
080D0000 00150548 1E230100 18000068
080D0000 00150568 1E230100 18000068
080D0000 00150588 1E230100 18000068
080D0000 001505AC 1E230100 18000068
080D0000 001505CC 1E230100 18000068
080D0000 001505E0 1E230100 18000068
I did rework the codes somewhat. So you might have backup your existing cheat file and try my attempt.
 
Then you are not using latest patch I guess since I got report it works fine.
I think I did use the latest patch. To be sure I just redownloaded the latest patch from the xcx branch from the fpslocker warehouse on github. Still the cursor speed on the Mira map is double the speed at 60 fps
 
this is fixed version, a couple of notes:
* i removed the 10 exp booster, mainly because there are already exp booster in place, and work with emulators.

*any code that has '(M)' in it, will require the master code to function correctly, as i did rewrite a few functions.

* TomSwitch's Stats code is rework, so:
no boost, use the restore code
500, only the 500
9999, use both 500 and mod to 9999

*for those who want to adjust the auto-pickup range, i did leave a cheat to mod that, but you have to edit it 1st, otherwise its 0 range.

*i also added the pointer codes last, because i didnt want to program them in. so, i copy and pasted them at the end of the file.

*and yes, the speed code and all stats have their own code caves.

*some testing will need to be done, as i saw the inf hp/tp/damage codes accessing the same code cave, so i reworked it differently.

also, if you want to see what/how i did it, im leaving my script here, just remove the .txt from it.
How would I find the pick-up range for 1000?
 
[Auto Pickup Collectibles]
04000000 001504D0 9457D238
04000000 001504F0 9457D230
04000000 00150510 9457D228
04000000 00150548 9457D21A
04000000 00150568 9457D212
04000000 00150588 9457D20A
04000000 001505AC 9457D201
04000000 001505CC 9457D1F9
04000000 001505E0 9457D1F4

Does this auto pickup use the entire map or something? is that why ppl want a range set on it??

I am about the start the game myself now since i just finished Daybreak 2 so i can test the cheats but i wonder about some of them.

Also what do these codes do?

[Always 3 skills 1 slot]
04000000 0008576C 52800060
04000000 00085998 52800020

[Item drop off code/turn off above]
08000000 00084AA4 A90167FA A9BB7BFD
04000000 00085D5C 944D467D
04000000 0008576C 94000689
04000000 00085998 940005FE
04000000 00085F40 944D4604
04000000 00085F80 944D45F4
04000000 00085FBC 944D45E5
04000000 00085878 940005D1
04000000 00085810 2A1303E2
04000000 00085838 2A0003E1
04000000 000862CC 540014E2
04000000 00086598 54003162
 
Last edited by JrpgAddict,
welp left the gold chest cheat on and now i cant complete the lakeside getaway quest as i never got the keycard drop just a heads up for people
thas's why the wii u version had cheats to force chest quality or not, the first time a treasure quality cheat was shared here I warned people about it

on the emulator cheats thread, the guy that ported cemu's cheats for the switch version of xenoblade x made a non forced chest quality after I asked him, since it was done it's possible for it to exist for the switch too, though the cheat creator here needs to address this issue
 
thas's why the wii u version had cheats to force chest quality or not, the first time a treasure quality cheat was shared here I warned people about it

on the emulator cheats thread, the guy that ported cemu's cheats for the switch version of xenoblade x made a non forced chest quality after I asked him, since it was done it's possible for it to exist for the switch too, though the cheat creator here needs to address this issue
If you can some how give me the wiiu main file of the game i can pop in ida and maybe trace it some what similar to the switch and we can get the address out of it
 

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