If you want those not relevant ones to be also 5 then yes, it is very easy, other wise making anything less than 5 but higher than or equal to 1 to 5 is also very easy. Making relevant state only to 5 requires a way to know which is relevant, that takes more work.
In your doc it's mentioned you can assign an integer value to each offset (depth/height/width) rather than one for all three.
Where in the hex thingy do I have to place the values for it to apply to each individual offset?
If you want those not relevant ones to be also 5 then yes, it is very easy, other wise making anything less than 5 but higher than or equal to 1 to 5 is also very easy. Making relevant state only to 5 requires a way to know which is relevant, that takes more work.
So, taking this into account, we could modify it to also include resistances (add 0x290-0x2A4), or is the code cave you currently made only a certain size? This is just me being curious, I'm still trying to figure out how Switch codes (especially code caves) work, knowing nothing about ARM assembly.
The size is not the issue, where to put the code is, there are plenty of space left in the code segment, you just need to avoid those used by other codes or move them, to tell just enable all the codes and examine the memory, anything not zero don't use or you damage the code that uses it.
This is the latest code I made so there is nothing after this code as far as my code is concern so it is safe to expand the code.
Here is the text file for this cheat, just add what you want, this one gives 50k as like I said I think big is good unlike others who prefer to be more moderate. If you want to put different value say 100 just do a mov w20, 100 before the str
ldr x22, [x0, #0x200]
ldr w20,e
ldrh w19, [sp,0x38]
cmp w20, w19
b.ne return
/* load value , can be a mov w20, 100 instead of a which is to make it easier for user to change */
ldr w20, a
/* write it */
str w20, [x22, #0x270]
str w20, [x22, #0x274]
str w20, [x22, #0x278]
str w20, [x22, #0x27c]
str w20, [x22, #0x280]
str w20, [x22, #0x284]
str w20, [x22, #0x288]
return:
b code1+4
e:.word 0x9d70
a:.word 50000
On that note, I updated my google doc that has all the values from JP. If this is right, the range is actually .7x to 1.4x, and there should be no visible difference going excessively below or above.
So in trying to get an isolated asm instruction for skills and arts, I couldn't. But since it's using the maindata address and pointers, it wouldn't be too hard to incorporate it into a code cave.
@dsrules@Gamerjin so far you guys have provided new codes in the forum until this page:
[Unlock All Fashion Gears] dsrules
580F0000 01DD0408
780F0000 00097B35
300E0000 000003EE
610F1000 00000000 00000003
310E0000
[Main Character Unlock All Skills and Max Level]dsrules
580F0000 01DD0408
780F0000 000007A9
300E0000 0000005E
610F1000 00000000 00000005
310E0000
Gamerjin
[XP Boosters]
20000000
[No 1a Xp booster (2x)]
04000000 0006B148 531F7B23
[No 1b Xp booster (16x)]
04000000 0006B148 531C6F23
[No 1c Xp booster (64x)]
04000000 0006B148 531A6723
[No 1d Xp booster (32768x)]
04000000 0006B148 53114323
[Class XP Boosters]
20000000
[No 2a Class XP booster (2x)]
04000000 0006BB60 531F7AE3
[No 2b Class XP booster (16x)]
04000000 0006BB60 531C6EE3
[No 2c Class XP booster (64x)]
04000000 0006BB60 531A66E3
[No 2d Class XP booster (32768x)]
04000000 0006BB60 531142E3
Please confirm that these work on switch, also Gamerjin I saw you did your own version of the unlock all fashion gear code, is it better to use yours or Dsrules version for switch?
Post automatically merged:
Once you guys confirm these codes work and also which version of the unlock all fashion gear code I will add it to the OP
@dsrules@Gamerjin so far you guys have provided new codes in the forum until this page:
[Unlock All Fashion Gears] dsrules
580F0000 01DD0408
780F0000 00097B35
300E0000 000003EE
610F1000 00000000 00000003
310E0000
[Main Character Unlock All Skills and Max Level]dsrules
580F0000 01DD0408
780F0000 000007A9
300E0000 0000005E
610F1000 00000000 00000005
310E0000
Gamerjin
[XP Boosters]
20000000
[No 1a Xp booster (2x)]
04000000 0006B148 531F7B23
[No 1b Xp booster (16x)]
04000000 0006B148 531C6F23
[No 1c Xp booster (64x)]
04000000 0006B148 531A6723
[No 1d Xp booster (32768x)]
04000000 0006B148 53114323
[Class XP Boosters]
20000000
[No 2a Class XP booster (2x)]
04000000 0006BB60 531F7AE3
[No 2b Class XP booster (16x)]
04000000 0006BB60 531C6EE3
[No 2c Class XP booster (64x)]
04000000 0006BB60 531A66E3
[No 2d Class XP booster (32768x)]
04000000 0006BB60 531142E3
Please confirm that these work on switch, also Gamerjin I saw you did your own version of the unlock all fashion gear code, is it better to use yours or Dsrules version for switch?
If someone could please test those codes on switch and confirm they work that would be appreciated. Please test both the fashion gear codes and then the xp/class xp multipliers. Once done I'll add to the OP file.
Will be updating the OP file once I'm done with work
@dsrules@Gamerjin so far you guys have provided new codes in the forum until this page:
[Unlock All Fashion Gears] dsrules
580F0000 01DD0408
780F0000 00097B35
300E0000 000003EE
610F1000 00000000 00000003
310E0000
[Main Character Unlock All Skills and Max Level]dsrules
580F0000 01DD0408
780F0000 000007A9
300E0000 0000005E
610F1000 00000000 00000005
310E0000
Gamerjin
[XP Boosters]
20000000
[No 1a Xp booster (2x)]
04000000 0006B148 531F7B23
[No 1b Xp booster (16x)]
04000000 0006B148 531C6F23
[No 1c Xp booster (64x)]
04000000 0006B148 531A6723
[No 1d Xp booster (32768x)]
04000000 0006B148 53114323
[Class XP Boosters]
20000000
[No 2a Class XP booster (2x)]
04000000 0006BB60 531F7AE3
[No 2b Class XP booster (16x)]
04000000 0006BB60 531C6EE3
[No 2c Class XP booster (64x)]
04000000 0006BB60 531A66E3
[No 2d Class XP booster (32768x)]
04000000 0006BB60 531142E3
Please confirm that these work on switch, also Gamerjin I saw you did your own version of the unlock all fashion gear code, is it better to use yours or Dsrules version for switch?
Post automatically merged:
Once you guys confirm these codes work and also which version of the unlock all fashion gear code I will add it to the OP
@dsrules@Gamerjin so far you guys have provided new codes in the forum until this page:
[Unlock All Fashion Gears] dsrules
580F0000 01DD0408
780F0000 00097B35
300E0000 000003EE
610F1000 00000000 00000003
310E0000
[No 1b Xp booster (16x)]
04000000 0006B148 531C6F23
[No 2c Class XP booster (64x)]
04000000 0006BB60 531A66E3
[No 1a Xp booster (2x)]
04000000 0006B148 531F7B23
[No 1b Xp booster (16x)]
04000000 0006B148 531C6F23
[No 1c Xp booster (64x)]
04000000 0006B148 531A6723
[No 1d Xp booster (32768x)]
04000000 0006B148 53114323
[Class XP Boosters]
20000000
[No 2a Class XP booster (2x)]
04000000 0006BB60 531F7AE3
[No 2b Class XP booster (16x)]
04000000 0006BB60 531C6EE3
[No 2c Class XP booster (64x)]
04000000 0006BB60 531A66E3
[No 2d Class XP booster (32768x)]
04000000 0006BB60 531142E3
Please confirm that these work on switch, also Gamerjin I saw you did your own version of the unlock all fashion gear code, is it better to use yours or Dsrules version for switch?
im on v1.0.1, and all codes were found and tested on it actual switch, but seeing as there are single lines, in theory they should work with emulators as well.
the answer to the second question depends on the user themselves:
my code is for if they dont want to alter their save,
dsrules does alter their save file.
no not that I'm aware of. I kept asking for it but then people started bullying me for keep asking for it so I stopped asking and am probably just going to by a console. It's looking more and more like no one that creates cheats in this thread cares about emulator users. I have to have something to do on a 9.5 hour flight to Europe from AZ USA anyways and same for the 9.5 hour flight from Europe to AZ USA.
to anyone using the 60fps patch on an actual switch it literally will not do anything unless you modify lib_nx.ini with a different mod linked in this thread, the game barely runs at 100% speed most of the time and if the game cannot hit at least 30fps at the minimum resolution (controlled by red_AtMinX and red_atMinY) the game itself will slow down, at 30 fps the game is almost always using dynares and running at or near the 0.7 (70%) resolution scaling set by those config lines by default, the game will run at around 568p if you let dynares go really low (around .3 .4) but it will lag when turning the camera (a lot), this leads into another issue, the game will refuse to go lower then 30fps, if it hits its lowest dynares and it still isnt running at 30 fps the game will just slow time down.
also the mentioned numbers are with a cranked switch, 1758mhz cpu (core 1 is pegged) and 921mhz gpu (gpu is pegged to 95%+) the switch just cannot do it, id seriously suggest running the game at a lower then normal res constantly even at 30 fps because the game still gets slowdowns at 30fps with a default config.
I dont know if this is just a really bad port job, if the game itself was just coded poorly from the rip, or if the switch is really just that bad but it is what it is.
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