Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

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That may be a dumb question, but is it better to use emulation scaling with the game set to 2x or 2K + disable scaling with game on 1x ?
The results should be pretty much the same.

Emu Scaler Enabler pretty much made the 2K and Disable Scaling mods obsolete.
 
Sorry about that I'll reupload it, I had everything set up and named 1.4.0 before they actually released the DLC so all my modding stuff was named 1.4.0 I'll fix it.

If using the 2K mod, you do not use 'Emu Scaler enabler', but you do have to use 'Disable Scaling'.

That said, the 2K and Disable Scaling mods haven't been converted for 2.0.0 yet, so you should just stick with the Emu Scaler Enabler mod.
Thank you both !
 
[60 FPS Gameplay + 30 FPS Cutscene v2.0.0]
14060000 01BA0A98 00000001
08000000 01B41DB0 00000001 00000001
20000000
14060000 01BA0A98 00000000
08000000 01B41DB0 00000002 00000002
20000000


By @Hazerou Updated by @OldManKain
How do one implement this? just paste the code to a .pchtxt inside exefs folder like the other mods?
 
How do one implement this? just paste the code to a .pchtxt inside exefs folder like the other mods?
In yuzu, right click Xenoblade 3, select "open mod data location", and extract the attached archive into that folder. Then restart Yuzu, right click xenoblade 3, select "properties", and it should show up, make sure the checkbox is checked and it should work.
 

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I can't seem to get the updated No Chain/Pause/Rest BGM to work on Ryujinx, am I doing something wrong? I have them set in the cheats text file just like before and they were working in the last version.
 
How can i activate all exefs ? I can put just one of them in folder because they are the same name. Plz, thx (Ryujinx)
 
The results should be pretty much the same.

Emu Scaler Enabler pretty much made the 2K and Disable Scaling mods obsolete.
Got it, thanks :)
Post automatically merged:

Does anyone have the yuzu mods for no chain attack, menu, or rest spot music?
[Disable Chain Attack BGM]
04090000 00D68844 D503201F

[Disable Pause Menu BGM]
04090000 00D69BA8 D503201F

[Disable Rest Spot BGM]
04090000 00D13318 D503201F
 
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Got it, thanks :)
Post automatically merged:


[Disable Chain Attack BGM]
04090000 00D68844 D503201F

[Disable Pause Menu BGM]
04090000 00D69BA8 D503201F

[Disable Rest Spot BGM]
04090000 00D13318 D503201F
Is there one that disables this specific song too?

It makes the last part of a chain attack very grating, haha
 
Got it, thanks :)
Post automatically merged:


[Disable Chain Attack BGM]
04090000 00D68844 D503201F

[Disable Pause Menu BGM]
04090000 00D69BA8 D503201F

[Disable Rest Spot BGM]
04090000 00D13318 D503201F
Thank you so much! Has the vulkan workaround been updated also?
 
Amd really cursed with this game huh.

with Ryujinx, OpenGL stuck on loading cache, Vulkan meet with old friend graphics explosion. this happen only on Pentelas region on base game. in Dlc 4 graphic bug happen in first fight. sigh.
with Yuzu I can't install DLC4 for some reason even with newest key and firmware.

I'd mind buying the Switch if I have at lease 10 games I want to play on it. no way I buy a console just for 1 game.
 
Does this also work for Yuzu?
Post automatically merged:


Does this also work on Yuzu?
Yes it does. Make a .txt file in "AppData\Roaming\yuzu\load\010074F013262000\60 FPS Gameplay + 30 FPS Cutscene v2.0.0\cheats" called "8E18600222CE90C2.txt" and paste the code inside it.

Actually I have a question about that for someone: when using this, it works just as advertised (60 FPS in gameplay/combat, 30 FPS in cutscenes, no desync or weird animation issues noted, ether currents also tested and do not crash), but I did notice that most UI animations go in fast motion when in 60 (or, more accurately, above 30) FPS. Is there any known way to fix that? It's not game-breaking but it does make some UI things look weird. Some animations (like collecting ether) also appear to be in fast motion.
Post automatically merged:

Amd really cursed with this game huh.

with Ryujinx, OpenGL stuck on loading cache, Vulkan meet with old friend graphics explosion. this happen only on Pentelas region on base game. in Dlc 4 graphic bug happen in first fight. sigh.
with Yuzu I can't install DLC4 for some reason even with newest key and firmware.

I'd mind buying the Switch if I have at lease 10 games I want to play on it. no way I buy a console just for 1 game.
Did you install them via "Install Files to NAND"? Follow ABD007's switch emulators guide on Github (Google it) if you have trouble, I did that and it works fine for me.
 
Amd really cursed with this game huh.

with Ryujinx, OpenGL stuck on loading cache, Vulkan meet with old friend graphics explosion. this happen only on Pentelas region on base game. in Dlc 4 graphic bug happen in first fight. sigh.
with Yuzu I can't install DLC4 for some reason even with newest key and firmware.

I'd mind buying the Switch if I have at lease 10 games I want to play on it. no way I buy a console just for 1 game.
Use reNXpack 1.16 on your Wave 4 DLC file and repack it with your keys. Then you can install it and it would work.
 
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with Yuzu I can't install DLC4 for some reason even with newest key and firmware.
Yuzu install instructions:
https://gbatemp.net/threads/xenoblade-chronicles-3-emulator-etc-discussion.616262/post-10139440

Since apparently not a single person on the internet is willing to upload a good copy of the 16.0.2 keys (that or something about the change they made to prod.keys with the 16.0.0 update means they can't be shared anymore... no clue exactly what that change was other than it needing an update to the program that rips the keys to get working keys), to get things working properly in Yuzu you either have to patch the NSP with 16.0.0 keys, or rip the keys from a Switch yourself.
 
Last edited by edale,
Actually I have a question about that for someone: when using this, it works just as advertised (60 FPS in gameplay/combat, 30 FPS in cutscenes, no desync or weird animation issues noted, ether currents also tested and do not crash), but I did notice that most UI animations go in fast motion when in 60 (or, more accurately, above 30) FPS. Is there any known way to fix that? It's not game-breaking but it does make some UI things look weird. Some animations (like collecting ether) also appear to be in fast motion.
There are other 60 FPS cheats trying to fix that, but they are unstable, causing game bugs and crashes. This is the most stable solution we have
 
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Yuzu install instructions:
https://gbatemp.net/threads/xenoblade-chronicles-3-emulator-etc-discussion.616262/post-10139440

Since apparently not a single person on the internet is willing to upload a good copy of the 16.0.2 keys (that or something about the change they made to prod.keys with the 16.0.0 update means they can't be shared anymore... no clue exactly what that change was other than it needing an update to the program that rips the keys to get working keys), to get things working properly in Yuzu you either have to patch the NSP with 16.0.0 keys, or rip the keys from a Switch yourself.
I managed to install it with SAK. patch both DLC4 and update 2.0. now it worked. BUT bug graphic glitch AMD+Vulkan still there. in base game it only happen in Pentelas region now in DLC4. it happen in first fight, first map. never regret buying AMD until now. man it worked great with everything except Xenoblade 3 on emulator.
 
I managed to install it with SAK. patch both DLC4 and update 2.0. now it worked. BUT bug graphic glitch AMD+Vulkan still there. in base game it only happen in Pentelas region now in DLC4. it happen in first fight, first map. never regret buying AMD until now. man it worked great with everything except Xenoblade 3 on emulator.
Suffering through all the issues that I had on my 6700XT back when XC3 first released was enough motivation for me to completely abandon AMD for another decade at least, to be honest. I even tried fiddling with a Linux distro but ended up giving up since things weren't much better there either for me. I bought a 3080 Ti after that and haven't looked back, things just work as intended most of the time and seeing all the same issues pop up again with the DLC just reinforced my decision there.

The Pentelas region gives me PTSD whenever I fast travel back there even after upgrading - I keep expecting it to suddenly blast my eyes with migraine-inducing vertex explosions, but thankfully things now run at a constant 60FPS for me in Yuzu without any of the major glitches trying to blind me if I dare look in the wrong direction. It's why from now on if I ever hear someone talking about building a PC I now ask them if they plan to emulate, because if so then you'll want to avoid AMD like the plague, at least as far as GPUs go.

I'm not exaggerating when I say back then I wished I was still running my old GTX 1080 - it would have handled everything much better and been relatively hassle free by comparison.
 
Last edited by ethzero,
Yea, when I upgraded my Rx 480 to a RTX 3060 a few months ago, I popped into Pentelas to see how things compared... and was shocked that I could actually see everything. Things ran SOOOO much better.
 

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