ROM Hack Diablo III - 1080p mod

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@cucholix for some reason when using this mod @ my erista console (using the same game version as on my oled) this shows TOTALLY blacked out/artefacted gameplay. Absolutely unplayable. If I OC my GPU a bit doesnt help. but as soon as I hit reverseNX RT and enable dock . everything switches instantly to normal. I same problem on my oled switch.
 
Last edited by Chrisssj2,
@cucholix for some reason when using this mod @ my erista console (using the same game version as on my oled) this shows TOTALLY blacked out/artefacted gameplay. Absolutely unplayable. If I OC my GPU a bit doesnt help. but as soon as I hit reverseNX RT and enable dock . everything switches instantly to normal. I same problem on my oled switch.
-The new update breaks handheld mode mod, so use revernx
 
anyone note a big difference? at least me dont note a big difference without the mod, i try or use the latest update (2.7.5.87687), or i do something bad? i use yuzu and ryujinx and in both emus i dont note difference without the mod, i put the mod in 1. yuzu/load/01001B300B9BE000 and/or 2. ryujinx/mods/contents/01001B300B9BE000. any help is very appreciated.
 
anyone note a big difference? at least me dont note a big difference without the mod, i try or use the latest update (2.7.5.87687), or i do something bad? i use yuzu and ryujinx and in both emus i dont note difference without the mod, i put the mod in 1. yuzu/load/01001B300B9BE000 and/or 2. ryujinx/mods/contents/01001B300B9BE000. any help is very appreciated.
right ,no change
 
Later updates changed the operation mode function, it's quite possible that the game is rendering at default resolution, even if I disable operation mode there can be other changes under the hood that are blocking the mod, if it's broken I'll delete the OP.
 
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Looks like UI elements are affected by a small scale factor, which I think is the correct behaviour intended from this mod. But the 3D elements from the game itself are unmodified: same aliasing, same soft blur, same textures resolution.
 
Looks like UI elements are affected by a small scale factor, which I think is the correct behaviour intended from this mod. But the 3D elements from the game itself are unmodified: same aliasing, same soft blur, same textures resolution.
That doesnt sound good... what is the latest update that does work witht his mod?
 
Hi there, if am not bothering is there any chance for a locked 720p in handheld mode?By default it's 720p but it's dynamic and on occasion it can drop to 540p.Thanks.
 
I think I figure out how to go with resolution up-to 1080p, the game uses dynamic resolution 900p being the max threshold, now with this mod the max threshold increased to 1080p, the game still will default to lower resolutions if not enough GPU push is being generated, I recommend something around 921Mhz (no CPU or RAM OC needed). The downside of this mod is than handheld mode is unplayable, because it's overwritten to run at a resolution that wasn't designed for, as a workaround use reverse-nx forcing docked.

Basically the game has 2 base resolutions, 1280x720p for handheld, and 1600x900p for docked mode HOWEVER when the game is not able to push consistent 900p in docked it will default to 720p (handheld mode), because of this limitation the game hides the resolution shifts with heavy MSAA, which I have no idea how to disable, so in docked mode at 921Mhz you will still notice the difference betwen 900p and 1080p but it's pretty subtle.

The mod is for latest version 2.7.5.87687
 

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@cucholix, Please update your patch for latest version (2.7.6.90885).
Modding this game ended really complicate, it reset the resolution whe changing docked-handheld, or even when quitting to the main menu, I won't continue working on this, the results I get are not satisfactory. Sorry.
 
Modding this game ended really complicate, it reset the resolution whe changing docked-handheld, or even when quitting to the main menu, I won't continue working on this, the results I get are not satisfactory. Sorry.
Got it. Thanks.
 
@VSofter : That's probably not the answer you were expecting, but you can still play on a previous update where it was possible and/or just play it on your computer via an emulator.
 
@VSofter : That's probably not the answer you were expecting, but you can still play on a previous update where it was possible and/or just play it on your computer via an emulator.
I am playing it via Ryujinx (Docked 3x). Was just curious if a native rendering resolution increase would make it even better B-)
Judging by previous posts, the patch does not make wonders and there was not much I'd lost without it.
Anyway, thanks for the replies :-)
 
I am playing it via Ryujinx (Docked 3x). Was just curious if a native rendering resolution increase would make it even better B-)
Judging by previous posts, the patch does not make wonders and there was not much I'd lost without it.
Anyway, thanks for the replies :-)
I indeed played the game on Yuzu with a 1080p monitor about 1 year and half ago, on a previous update which was supported by 1080p and 60fps patches. The improvements were clearly visible and that's why I suggested you to roll back to a previous game update.

I really don't know what the latest game updates really bring. There are no real code nor playability improvements to expect, I guess. Probably only season or multiplayer events, which are totally avoidable in my opinion...
 
I indeed played the game on Yuzu with a 1080p monitor about 1 year and half ago, on a previous update which was supported by 1080p and 60fps patches. The improvements were clearly visible and that's why I suggested you to roll back to a previous game update.

I really don't know what the latest game updates really bring. There are no real code nor playability improvements to expect, I guess. Probably only season or multiplayer events, which are totally avoidable in my opinion...
You were totally right. Rolled back to update 2.7.5.87687 and applied @cucholix's patch - D3 looks a LOT better/sharper/crisper.
A gigantic thanks to you all, guys!
 

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