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So, at long last, XMid is completed, for both GBA and DS. Here are a few specs: -16 note polyphony (on both GBA and DS) -Assembler optimized sound mixing (GBA only) -Assembler written sound code (GBA/DS) -GBA: ~5KB EWRAM, ~2KB IWRAM -DS: ~0.7KB ARM7 RAM, ~3KB main RAM -Four music players, to allow special effect 'songs' -No timers used on DS (timer 0 used on GBA) Included are the sources for the conversion tools, and demos, along with all executables and sound data (including Midi files and raw sound data + config file).
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