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Take the Eggs! 1.0

Motteke Tamago with Ganbare! Kamonohashi is one of those little but enjoyable game. Your goal is to go after the eggs, collect them, let them hatch and bring back your kids to your house (and only yours if you want to get points). In the 1P mode, which is the adventure mode, you play against 3 other COM players. This mode is a little bit difficult (or more challenging) as you need to score more than the 3 other players together, being the one with the most points is not enough.

You go through 8 worlds (the countryside, the city, the desert, the forest, the ice world, the fire/volcano world, the sky and in space with aliens). You can reach all of them, even if you lose against the COM players, but you will not get the right end ;) After you completed this mode, another option (Omake) will appear on the title screen. By selecting this one, you can play at the original Motteke Tamago game from the PC-Engine. But don't forget to go to the option screen to save the game (as the game does not save automatically) else you will need to go all over the 1P mode to get the Omake option available again.

This game has also a multiplayer mode where you can challenge 1, 2 or 3 of your friends with the use of the multitap. This is where its great potential lies and you will probably go back to this game when your friends will visit you. Without this mode, the lifespan of this game is somewhat limited.

Good luck platypus!
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  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
  • Spider2190 @ Spider2190:
    Heya
  • Spider2190 @ Spider2190:
    How are you doing, @Xdqwerty
    ?
  • Psionic Roshambo @ Psionic Roshambo:
    Dolphin porn??? This man has my vote!!! Lol
    Psionic Roshambo @ Psionic Roshambo: Dolphin porn??? This man has my vote!!! Lol