For POKEPINBALL_VPHE_01.gbc
Patch makes the game only use the first 8k of SRAM (first two banks).
Apply the patch with the RGBDS toolkit.
Alternatively, just patch the bytes manually (values are in hex).
- No-Intro name: DMG-VPHE-USA-1
- SHA-1: 9402014D14969432142ABFDE728C6F1A10EE4DAC
- SHA-256: 7672001D4710272009DF6A41E3CBADA65DECD56E0EB2F185CB3D59C08D33EA0E
Patch makes the game only use the first 8k of SRAM (first two banks).
Apply the patch with the RGBDS toolkit.
Bash:
rgbasm -o patch.o patch.txt
rgblink -o PokePinballSRAM.gbc -O POKEPINBALL_VPHE_01.gbc patch.o
# DO NOT MIX UP -o and -O (lower-case o and upper-case o),
# OTHERWISE YOU COULD OVERWRITE YOUR ROM DUMP
Alternatively, just patch the bytes manually (values are in hex).
Code:
At 0x03B1, replace CB DE with 36 01
At 0x03B5, replace CB 9E with 36 00