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GreenBoy Attack 0.1

GreenBoy Attack V0.1--------------------------------------------------------------------------------This is a Green Beret/Rush'n Attack - Arcade emulator for the GBA.No sound, still bugs in the cpu core.Lots of unimplemented stuff, beware of falling debris.--------------------------------------------------------------------------------How to use:--------------------------------------------------------------------------------First unzip gberet.zip and/or rushatck.zip into the same folder as the emulator.*Then run one of the .bat files to compile the roms and the emulator.When the emulator starts, use Up/Down to select game, then useB or A to start the game selected.Press L+R to open the menu, A to choose, B (or L+R again) to cancel.Controller: 2P is only used to start a 2 player game.Unscaled mode: L & R buttons scroll the screen up and down.Scaled modes: Press L+SELECT to adjust the background.Speed modes: L+START switches between throttled/unthrottled/slomo mode.NOTE: it's supposed to run at 30FPS, so this will probably not make a differenceSleep: START+SELECT wakes up from sleep mode (activated from menu or 5/10/30minutes of inactivity)Make sure your flashing software allocates 8kByte/64kbit SRAM for GreenBoy.*filenames are taken from MAME 0.94--------------------------------------------------------------------------------Advanced:--------------------------------------------------------------------------------EWRAM speed: this changes the waitstate on EWRAM between 2 and 1, thiscan probably damage your GBA and definitly uses more power,around 10% speedgain. Use at your own risk!
General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1