FFTA Completed

I finally completed Final Fantasy Tactics Advance. I dont know how many hours this game has taken from me over the years, but it was over 100 this time. I finally beat every single mission that game has to offer (other than the link missions, cant very well do that with an emulator lol)

I did not master all of the classes, nor probably collect all the equipment, but hey, this is good enough for me.
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You can see it at the bottom, 117 hours, all missions complete. Now, they dont show up on the regular 300 but this was after I finished the judge missions too. Note: I used both files for save redundancy. I might have pulled my hair out if something would have happened to my save anywhere over 200 missions complete.

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This is just to show that yeah I have all areas freed and all missions complete.

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Ok, theres where I gloat about my troops.

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Kyrocera (MC/Marche)- Overpowered ninja. Trained as a theif from the beginning and moved into ninja after he mastered "steal weapon". Raised as a ninja from then on, with doublesword and fighter's "Strikeback" for high damage output. Basically a physical damage powerhouse. My biggest problem is that he doesnt change appearance when you change jobs. Lame. If I do a second play though, I will be doing an all generic run, and leaving Marche on the sidelines.

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Mont Blanc- is the weakest moogle that you will ever see. His stats dont even amount to anything worth it, hes not dispatch-able, and his appearance doesn't change :C So I sent him to jail and forgot about him. Note: I had some sort of decent moogle for a while, but he just wasnt useful to me, so as you can see, didnt make it to the end of the game.

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Silac- Hunter/ Blue Mage - Following in the footsteps of my first playthrough's hunter, Skimble, Silac is my hunter 2.0. Highly powered with Aim, Hunt, and augmented with Blue Magic.

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Benjamin - Dragoon/Gladiator - in my first playthrough, I relied on mostly humans and bangaa. But this time I only had one who was a combo of Ramses (from game one) and my gladiator. He wasnt all the powerful, but he could soak some damage for the team, and was quite the dragon's bane.

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Domenic - Alchemist/Black Mage/ Illusionist - My Gandolf of the game. His magic was doubled with Turbo MP, and was able to switch between 3 different schools of magic depending on the laws or needs of the battle.

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Ingrid - Sniper/Assassain - Silent KO machine. Completely possible she is the most OP party member.

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Dickens was my late recruit to the party. I used him as my team's Radagast. I taught him Beastmaster skills, Morpher skills, and Sage magic. Decently powerful, but mostly useful for capturing mosters and teaching Silac blue magic.

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Hans was my late game addition, simply to fill out my moogle requirements. He didnt get to far... oh well.

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Cid only joins after you beat the judge missions, and I messed with this equips to prove that he for sure joined me and I did complete the extra missions.

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Oh yeah, these three join you too, but who cares. I was actually pretty excited to make Ezel my main alchemest, but his skills are preset and they are diddly squat compared to the terror that Domenic rained from the sky.

Ok, im done gloating. :D
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Wow, congrats. I've been meaning to get into this game for two years now. Backlogs getting bigger.
 
I vaguely remember seeing this blog years ago and thinking "yeah! One day I'll play FFT/FFTA! Looks awesome!". Four years later, and I haven't yet. Rip.
 
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I would highly suggest FFTA to anyone who wants a tactical romp into the land of Ivalice. I never really has to end either. This and the original Dragon Warrior Monsters are my two top "desert island" games. I honestly dont know which one I would rather take...
 

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